A race of sentient free-willed constructs found in several versions of D&D, originally & primarily (but not exclusively) in the Eberron setting.

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Is 4 hours long enough for a long rest for Elves and Warforged?

The Long Rest rules read as: Long Rest A long rest is a period of extended downtime, at least 8 hours long, during which you sleep or perform light activity: reading, talking, eating, or ...
10
votes
3answers
2k views

How can we compensate for a Warforged's lack of healing?

Our Pathfinder in Eberron group has a Warforged barbarian. As such, she has the most health, takes the most damage, and is the hardest to heal (No natural healing, half healing from spells). This ...
5
votes
2answers
735 views

Can a warforged just walk through quicksand?

Given that according to the rules,"Warforged do not need to eat, sleep or breathe", can a warforged just ignore quicksand, get submerged and walk through it as the warforged would in a pond?
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1answer
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Can Warforged be repaired with a skill check?

We're running a Pathfinder game, set in Eberron. In our first session, our Warforged was brought to very negative health and is thus disabled. She won't heal naturally, only receives half of magical ...
2
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5answers
7k views

Minimizing Arcane Spell Failure with an armored Warforged

I'm starting out playing with a warforged in a D&D 3.5 campaign. I'm looking to minimize ASF – the concept behind this character is to play a sorcerer that specializes in touch attacks and uses ...