The process of creating a complete, coherent and convincing world to use as a setting for RPG adventures.

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3
votes
0answers
120 views

Effect of natural environment on the development of cultures [closed]

Let there be this quantitative question: how do the specifics of a natural environment influence the development of a newborn culture? Please note: I'm not looking for any deus ex machinas, divine ...
16
votes
6answers
441 views

How to make players care about a community

I've built a lot of villages, some towns and a city or two but I've failed to bring them to life and make the PCs feel like they belong there (maybe not much belong but to just make them care about ...
47
votes
6answers
1k views

What are the key considerations to creating compelling environments?

An area I am close to revealing to my players was barren rock, until I realised adding a few kinds of plants and some crystal spires (which have very good reason to be there) took the location from ...
9
votes
2answers
563 views

Fantasy accent and dialect, or how do I speak like Tom Hanks in Cloud Atlas?

For example, inhabitants of Planescape setting say things like "chant" for news or gossip, "berk" or "cutter" for a kind of adventurer, "barmy" for crazy, etc. I want to portray a guy from a far away ...
5
votes
5answers
759 views

In depth world building. Making connections [closed]

I was reading an article (I lost the page due to Internet failure and don't have the link) on world building and it was talking about in depth world building, the article begins by talking about ...
11
votes
5answers
447 views

I want to design and write a setting book. Where do I start?

I want to design and write a professional quality setting book for FATE 3.0, with the possibility of adding custom mechanics later and turning it into a full on game of it's own. I have the outline of ...
18
votes
9answers
1k views

How to have a realistic set of languages without making adventuring prohibitively difficult?

"Do you speak Common?" "Of course I do! Everyone speaks Common..." My group is starting a somewhat experimental campaign. We're using a setting that is neither canon (e.g. described in a book) nor ...
18
votes
11answers
1k views

How do you keep the party on the map?

I'm running a fairly sandbox game, where the party can wander around easily from place to place. When the party visits areas I've prepared something for, they generally have a good time. When they ...
12
votes
10answers
713 views

Flat or flattish earth issues

What major effects would having a flat or rather flattish earth instead of a planet on a game world? (Technological, social, physical etc.) Mind you, I'm not looking for fully detailed scientific ...
8
votes
2answers
290 views

How to make rituals a part of everyday life

I would like to know how to make it clear that little, non-magical rituals such as a blessing before eating, drawing water, harvesting grain, starting a fire and the like are a part of everyday life, ...
4
votes
1answer
359 views

How can I represent the use of fire being misrepresented in a campaign?

This is an extraction of one of the central questions arising from my original (overly broad) question. I would like to know how to best represent the concept that there is a god who is, through a ...
5
votes
2answers
466 views

Looking for help on expanding my campaign concept while avoiding railroading

I have split this into two more specific questions: How can I represent the use of fire being misrepresented in a campaign? and How to make rituals a part of everyday life. Below is the broad-strokes ...
12
votes
5answers
942 views

Dark Ages/Middle Ages marriage age?

I am trying to keep a fair degree of verisimilitude in my fantasy games (outside the obviously fantastical elements like magic and dragons). As part of that, the normal/average marriage age for ...
4
votes
1answer
196 views

How to adapt a 3e community-building system for a larger-scale use in a 4e game?

This question is a follow up to Point buy/structured system for cooperative 4e campaign building?. I've found a system that is quite close to what we want/need, but there's a catch: it's for 3e and ...
5
votes
2answers
364 views

Point buy/structured system for cooperative 4e campaign building?

Our group is currently building a campaign world (one nation per player) for the Pillars of the State campaign (as suggested in the DMG2 somewhere around page 170). Today we encountered the "problem" ...
34
votes
7answers
3k views

Pre-modern farming: What percent of the population is in agriculture?

I'm running a premodern setting where the characters will be involved in local administration. Assuming no magic, how many farmers does it take to support one non-farmer? Any statistics/estimates ...
7
votes
4answers
469 views

How do I get my dresden files players involved in city creation?

I've tried to involve my players in city creation a few times through the course of the game, usually whenever they are about to finish up a story arc, but I usually all I get are just get a few ...
13
votes
6answers
716 views

Regional Resource Management and Trade Rules

I've been looking at TSR's old Birthright setting lately, searching for an easy way to quantify trade between political entities. I'm thinking about ways for a city or region or planet to develop ...
6
votes
1answer
604 views

Stats for a Sorcerer King in 4E's Dark Sun?

I am in the middle of building a campaign and part of it takes place in the Athas. I am wanting to present the party with an actual threat towards the end of their stay in the hellacious world of Dark ...
8
votes
4answers
1k views

List of (small northern US town) occupations?

Let's say I'd like to run a campaign inspired by David Lynch's Twin Peaks, and would like to learn a bit about the everyday life of such towns outside what's been presented on the show - as a first ...
13
votes
7answers
500 views

Looking for resource material for a dream world

I have started working on a world that is set in a dream realm. I am using it to create one-off gaming sessions that I can do in a single day and pull in any characters that are currently being used. ...
9
votes
2answers
543 views

Resources containing practical, yet non-combat, non-adventuring D&D spells

Continuing the train of thoughts emerging from the discussion of this previous question (about magocracies and theocracies in DnD), I'd like to know if there are any good official or unofficial ...