The process of creating a complete, coherent and convincing world to use as a setting for RPG adventures.

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5
votes
2answers
335 views

Point buy/structured system for cooperative 4e campaign building?

Our group is currently building a campaign world (one nation per player) for the Pillars of the State campaign (as suggested in the DMG2 somewhere around page 170). Today we encountered the "problem" ...
4
votes
2answers
225 views

Evolving a region from war torn to merchant hub

Currently in my planning for my campaign I have a desert region that would make for a great way to travel, except tribes of Monkeys are at war. One side quest I have planned out has the players end ...
4
votes
2answers
385 views

Looking for help on expanding my campaign concept while avoiding railroading

I have split this into two more specific questions: How can I represent the use of fire being misrepresented in a campaign? and How to make rituals a part of everyday life. Below is the broad-strokes ...
4
votes
1answer
294 views

How can I represent the use of fire being misrepresented in a campaign?

This is an extraction of one of the central questions arising from my original (overly broad) question. I would like to know how to best represent the concept that there is a god who is, through a ...
4
votes
1answer
184 views

How to adapt a 3e community-building system for a larger-scale use in a 4e game?

This question is a follow up to Point buy/structured system for cooperative 4e campaign building?. I've found a system that is quite close to what we want/need, but there's a catch: it's for 3e and ...
3
votes
9answers
993 views

Can we add trains in D&D without breaking the world

Question upfront: Is there a way I can add trains to the core world of D&D 3.5 (Greyhawk/Oerth) without “messing up” the world or its economies? Reason: 1st: Mainly, it makes no sense to me ...
3
votes
0answers
112 views

Effect of natural environment on the development of cultures [closed]

Let there be this quantitative question: how do the specifics of a natural environment influence the development of a newborn culture? Please note: I'm not looking for any deus ex machinas, divine ...
2
votes
4answers
332 views

How would society adjust if use of fire is reserved for the elite?

This is an extraction of one of the central questions arising from my original (overly broad) question. In a society where the use of fire has been restricted, due to religious indoctrination, to the ...
2
votes
3answers
224 views

Underground as an engaging environment? [closed]

The fantasy underground, the underworld, the caves, the depths ... that's a whole new world below the surface ... ... or, at least, it should be the new, exciting world below surface. I'm mentioning ...
2
votes
2answers
147 views

What resources should I use to create a mod for d20 Modern?

This is a tangent off of my question about Looking for a Space marine RPG similar to Starship Troopers (the Novel) where there were some good suggestions about systems to use or modify to meet my ...
2
votes
3answers
399 views

What are the best RPG bestiary books containing monsters inspired by East Asian cultures? [closed]

The setting for my current game has a mix of cultures and influences from the Far East, and I am looking for sources for monsters inspired by Chinese/East-Asian cultures, such as China, Japan, ...
1
vote
0answers
95 views

What materials/information would I need to construct a gameworld? [closed]

I'm planning on creating my own game world and I was wondering what specifics should I be looking at to help with its accuracy, detail and playability?
1
vote
0answers
173 views

What alignment would the Ancient Roman civilisation have been? [closed]

In our Pathfinder homebrew setting, I'm looking at making a region that borrows parts of the culture of Ancient Rome, including their system of slavery. What alignment would the Ancient Roman nation ...