54
votes
7answers
2k views

As an unreliable player, how can I lessen the burden on my group?

I'm often unreliable, in the sense that something always seems to turn up at the last minute that draws me away from our current regular game. (It's happened before as well.) Given that the reasons ...
2
votes
1answer
188 views

Cloud Chariot: Movement abuse?

Among other arcane spellcasters, Wu Jen is, probally, the least mentioned because of how little official support this class has (Complete Arcane which introduced it + Complete Mage with several new ...
12
votes
1answer
1k views

Are swift actions allowed during surprise round

I know that normally you are only allowed either a standard or move action during a surprise round. Also you are allowed a free action. The book says nothing about swift actions during the surprise ...
20
votes
6answers
886 views

Adventuring within Cthulhu Mythos without realizing it?

I intend to start a "Trail of Cthulhu" adventure or campaign, but I would like for the players not to initially know what they are going to be up against. So I would like to present it as a normal ...
10
votes
1answer
293 views

Transitioning from a long running successful campaign to a new game with the same group of players

I have recently completed running an extremely successful, long running campaign that lasted over two and a half years. All the players absolutely loved it, and by the end they were each deeply ...
40
votes
5answers
2k views

GMing for [dis]abled players, specifically blind players?

What kind of measures should one take when running a game which includes a [dis]abled player (or players) such as a blind of deaf player? Are there any technologies or styles which are particularly ...
6
votes
2answers
235 views

How to run Fiasco in a group of mixed player types?

After watching Wil Wheaton run Fiasco on his youtube channel 'Tabletop', I thought it would be a nice game to have, especially for those situations where the GM of our regular RPG had nothing prepared....
3
votes
1answer
647 views

Quickdraw shield and move action

The quickdraw shield text is a bit confusing Benefit: If you have a base attack bonus of +1 or higher, you may don or put away a quickdraw shield as a swift action combined with a regular move. If ...
17
votes
7answers
794 views

How should a GM handle novice players?

In our game, we have 5 players - two are completely new to roleplaying, and one is new to the system we're playing (Pathfinder). At the moment, the GM grants the new players no leeway - if the player ...
7
votes
2answers
664 views

How much is a Second roll worth in Modifier Bonus

That is to say, the value of a second roll, how much of a bonus value is it worth. For example: when you make a saving throw, attack or check roll, when does +bonus to the roll and rolling twice ...
7
votes
1answer
316 views

When awarding items as treasure, do I use the item's price or the price that a PC would be able to sell it for?

Let's say I'm awarding standard treasure for a AVP of 3 on a medium game. That value would be 800 gp. So if I have a masterwork Dagger worth 302 gp. Do I subtract the 302 gp from 800 gp or do I ...
5
votes
2answers
1k views

Need help understanding the purchase of magic items

I'm having a really hard time understanding the mechanics of this with regard to magic item availability. I'm basically confused by this section; There is a 75% chance that any item of that value ...
22
votes
2answers
853 views

How much the players can narrate in Fate? How much can be prepared beforehand by the Gm taking that into account?

Me and a few of my friends are starting to play Fate (currently the accelerated edition) and I think we are all loving it. One of my friends seems to grasp the collaborative narration very well. When ...
15
votes
6answers
648 views

How do I find artwork to inspire adventure design? [closed]

Often when I find a cool piece of artwork online, I build some scene in my upcoming adventure around it and then show the image to the players during the session. The more cool artwork I have access ...
6
votes
2answers
222 views

Is there any exisiting feature similar to this (poorly worded?) homebrew?

I'm working with an homebrew artifact from this file, page 34, but the way its (poorly worded?) powers work baffles me. The artifact is a morning star, but it has an attack without the Weapon keyword ...
5
votes
1answer
204 views

Trouble with certain spell saving throws

Some of them are a bit confusing. Take, for example, Ghoul Touch. It states "Saving Throw Fortitude negates," but in the text it mentions that it "causes all living creatures in a 10-foot-radius ...
9
votes
1answer
208 views

Forgot the name of a game I saw once - like Ars Magica, but more freeform

About four years ago I ran across a tabletop system I really liked, but neglected to save the file. It had a magic system rather like Ars Magica's - you picked a form and an element and paid a cost to ...
6
votes
1answer
73 views

Is there anything in the RAW for replacing taught tricks for new ones?

If you're trying to teach an animal a trick and the animal has a maximum of 3 tricks and already knows 3, can you replace one of the old ones for a new trick? I can't find anyhting in the RAW about ...
8
votes
2answers
689 views

Is there a way to use Attacks of Opportunity while using Total Defense?

The text for Total defense reads as. Total Defense You can defend yourself as a standard action. You get a +4 dodge bonus to your AC for 1 round. Your AC improves at the start of this action. ...
18
votes
14answers
3k views

Should sunrods be allowed in D&D? [closed]

Sunrods, those banishers of darkness, are they a problem or not, I've met a number of DMs that don't want them in their games. Are they a problem?
7
votes
5answers
1k views

Wild Reaper (druid variant) skill priorities

I am playing in a campaign as a wild reaper, which is a druid variant. One of the wild reaper disadvantages compared to a normal druid is that I only get 2 + Int bonus skill points per level, and I ...
20
votes
7answers
419 views

How do you maintain a balance between mystery and offering clues?

Giving good clues that offer just enough information can be difficult. I think I tend to not give the players enough information and then to overcompensate with a reveal that comes too easily. ...
7
votes
6answers
1k views

Giving away too much information about alignment?

So, I had an idea for a future campaign where spells and magical abilities would be color coded based on the user's alignment. Good and Evil would be white and black respectively, while Lawful and ...
18
votes
6answers
1k views

How do I handle lengthy (days+) actions without slowing the game

I run a D&D 3.5 game, but the system itself is not critical (the examples I use are from D&D though). Some of the characters have various crafting abilities, ranging from things like Alchemy, ...
19
votes
2answers
412 views

What are the consequences of letting players be characters from a work of fiction?

What are the consequences of letting players be characters from a book, movie, or other pre-existing work of fiction? For example, how would I handle a campaign based on the X-Files where the PCs are ...
20
votes
5answers
14k views

Rules for creating new spells?

Is there a good source for allowing players to create new (non-epic-level) spells, or combining spells? For example, how can a Wizard research and create a new spell? What if a sorcerer improvises ...
25
votes
7answers
2k views

How can I be more descriptive about actions and events in my game?

Whenever I'm running or playing a game, I consistently run into an issue of setting atmosphere. I've realized the best way to do this is through more effective, engaging descriptions of settings, ...
8
votes
2answers
711 views

If a typically-mindless creature type gains an Intelligence score, does it retain immunity to mind-affecting effects?

Typically, creatures from types like Undead or Construct have no intelligence scores. However, there are examples of both that have intelligence scores (Say, a Vampire and an enhanced Clockwork ...
20
votes
7answers
3k views

Where can I find resources to create a realistic castle dungeon?

Shortly, I will send my PCs into a castle ruin, and I plan on them spending some time there, possibly to refurbish the castle and claim it as their own. I want to make this castle a realistic place, ...
4
votes
3answers
316 views

Does intiating maneuvers with skill checks trigger attacks of opportunity?

When I initiate Death from Above, does the Jump check trigger an attack of opportunity?
4
votes
1answer
189 views

Recommendations on edition or version for experienced D&D 2nd Edition players that haven't played in 10+ years

The specific question is: For experienced AD&D 2nd edition players who haven't played in 10+ years, but want to get together for a 1-time adventure (not continued play), what would be the ...
2
votes
1answer
1k views

Making a mount out of an exotic animal

What is needed, mechanically, to get a tamed but exotic animal, such as a wolf or lion, into a mount? I see there is a Riding training, including Come, Heel and Stay. Is this training the only way to ...
8
votes
2answers
637 views

Druids - What is the meaning of revere nature?

Is there a RAW definition of "revering nature" for the Druid class or is it assumed to be an up to GM discretion type of thing? The terminology appears under the "Ex-Druids" language in the Druid ...
4
votes
2answers
356 views

Soulmelds and Wild Shape

Let's say, there is a Druid. He has some soulmelds shaped and really likes them, through he also likes his Wild Shape ability. He looks at his soulmelds, he looks at his Wild Shape and asks himself - "...
6
votes
1answer
536 views

Are you flat-footed after taking an action but before your first turn?

This might seem like an odd question. Ordinarily, you can't take any actions before your first turn. However, I can think of at least two ways that you can take an immediate action while flat-footed: ...
9
votes
1answer
948 views

Can I use Maneuvers out of combat?

Can you initiate a maneuver outside of combat? This is specifically about the Moment of Perfect Mind maneuver, which allows me to substitute my Will save for a concentration check. My GM feels that I ...
7
votes
2answers
791 views

Maneuvers and Cleave

So, Maneuvers in Tome of Battle come in three shapes (strikes, boosts and counters), which make the martial characters extremely deadly, even through they are usually limited to 1 boosted attack per ...
6
votes
4answers
3k views

What happens to spells (buffs, curses, ect.) that are active on you when you die?

Lets say I have a Wizard. I cast mage armor on myself. Nasty kobolds kill me with their traps. Luckily, I have a cleric who (for sake of this question) can cast breath of life, at will. He "raises" ...
22
votes
7answers
2k views

How can I have non-Euclidean dungeons in non-magic settings?

I really enjoy having non-Euclidean dungeons in my campaigns. My players also enjoy them. But the whole idea of warped geometry tends to rely on magic. How, if at all, could I explain a non-Euclidean ...
28
votes
10answers
2k views

Strategies for dealing with turtle or roach players?

How should GMs deal with players who turtle or roach? By turtle I am referring to players who obviously wanted to play because they joined the game, but when they're actually at the table they keep ...
3
votes
1answer
4k views

Checklist of what a GM should cover when creating a campaign [closed]

I think the best way to explain what I mean is to explain the situation. I've been creating what will be my first serious fantastic campaign and I found myself creating a lot of content for one part ...
6
votes
1answer
840 views

How Does the underhanded talent work?

I do not understand the rogue talent "Underhanded" from Ultimate Combat. It states that you are able to make a sneak attack for max damage during a surprise round with a hidden weapon. However when I ...
9
votes
1answer
154 views

Is there a directory of Optimization Handbooks for Legend?

I'm the sort of person that likes looking at optimization guides for d20 related games. I know directories for handbooks to certain classes/playstyles exist for both D&D 3.5 and D&D 4E, but I ...
7
votes
1answer
389 views

Hero Lab : What are the +nn/+nn/+nn for?

Posted here is a screenshot of my eidolon, but the numbers are all over the place on other characters. I'm not sure what terminology to use to describe it is because I have no idea of the purpose. ...
36
votes
4answers
3k views

Can deaf people play RPGs?

As a deaf person, I guess that I can't play RPGs but I am not sure, as I have never played one. Generally speaking, I think there are two genres of RPG: Table RPG (such as D&D) and Performing RPG ...
3
votes
1answer
815 views

Variant Channeling half die rolls

The following is an excerpt from the PRD section on Variant Channeling (found here on Paizo's site (emphasis is mine): When using positive energy to heal, affected creatures gain only half the ...
5
votes
3answers
3k views

Half-man, half-snake monster in Pathfinder?

Nagas and Lamias have various representations in mythology and fiction. One of them is that of a human upper-body (waist up) and the lower body of a snake. What I'm looking for would have a torso, ...
15
votes
4answers
2k views

Fate/Freeport as a first RPG? [closed]

I've kicked around the idea of starting some roleplaying games with my son (11) and his friends. I played AD&D when I was a kid (stopping around 1987, not sure what version that was). While I ...
6
votes
7answers
2k views

Are there any good alternatives to the Move Silently skill, preferably magic or spell based?

I want to create a spellcaster who specializes in stealth. I know that I can substitute spells like Invisibility for the Hide skill, and I can use either the Mindsight feat or the Tremorsense spell to ...
2
votes
0answers
488 views

Running a Game for a 2-man Party [closed]

I'm a fairly veteran DM, cut my teeth on 2nd edition DnD and have spent the bulk of my time with d20 and its derivatives. I have generally run campaigns for groups of 4-8 players and usually there are ...

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