A tag is a keyword or label that categorizes your question with other, similar questions. Using the right tags makes it easier for others to find and answer your question.
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dnd-4e× 1441
Dungeons & Dragons Fourth Edition from 2008 (includes Essentials)
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dnd-3.5e× 719
a 2003 revision of D&D Third Edition.
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pathfinder× 543
a fork of the d20 ruleset that was open licensed from Dungeons & Dragons v3.5.
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gm-techniques× 361
The practical arts and methods applied to gamemastering.
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system-agnostic× 264
Not related to any one particular system of rules.
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dungeons-and-dragons× 251
Questions relating to Dungeons & Dragons as a whole, or to multiple versions of Dungeons & Dragons.
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system-recommendation× 208
Questions about which game systems have been used for a given purpose. Questions and answers must follow certain guidelines, see the tag wiki for the link.
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character-creation× 195
Character creation (also character generation or character design) is the process of defining a game character. Typically, a character's individual strengths and weaknesses are represented by a set of…
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combat× 193
The systems used in roleplaying games to resolve conflict through violent means, often to the death of one or more characters. Combat often involves several subsystems that determine whether harm is i…
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gm× 141
the person who is in charge of running the game, including having final say over how actions are resolved. Also referred to as "Storyteller" (in White Wolf g…
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spells× 135
accomplish an effect.
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monsters× 122
it better to out-monster the monster or to be quietly devoured? This tag covers questions relating to monstrous antagonists.
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dresden-files× 114
a FATE 3.0 based system set in Jim Butcher's modern-magic and hardboiled-detective world.
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campaign-development× 106
Writing, managing, and expanding campaigns.
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optimization× 101
Questions pertaining to character optimization (CharOp).
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world-of-darkness× 99
an urban-fantasy/horror game setting created by White Wolf Publishing, best known for its flagship game, Vampire: the Masquerade.
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fate× 98
A generic game engine combining described character traits with numeric skills, and using metagame currency to provide players expanded agency.
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savage-worlds× 96
a generic RPG from Pinnacle Entertainment Group. The core values of the system are explicitly stated as, "Fast! Furious! and Fun!"
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roleplaying× 95
refers to the aspect of RPGs that relates to the enactment of character roles, sometimes contrasted with combat mechanics.
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magic-items× 94
imbued with magic in some way, usually beneficial but occasionally detrimental, such as a cloak which renders the wearer invisible or a hammer which returns to its wielder when thrown.
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feats× 93
In Dungeons and Dragons 3rd edition and higher, additional properties of a character chosen from a wide list which grant small bonuses in specific circumstances.
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skills× 93
Abilities of characters that typically, but not always, apply to a wider setting than simply combat.
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powers× 83
Discrete abilities of a character, typically but not always associated with combat.
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adnd× 77
Advanced Dungeons & Dragons (a.k.a. "AD&D", "first edition", "1e") was written by Gary Gygax in three volumes between 1977 and 1979.
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settings× 70
A specific published world with broad outlines of geography, population, culture, history, physics etc.
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shadowrun-sr4× 70
Shadowrun Fourth Edition, by Catalyst Games, is a cyberpunk role-playing game where magic, cybernetics and virtual reality coexist. Player characters are known as shadowrunners. They act in the shadow…
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new-players× 70
new to a specific system or to RPGs in general.
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new-gm× 68
GM-ing for the first time.
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players× 64
Questions about the non-GM participants in roleplaying games and their behavior.
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social× 62
The social aspects of role-playing games.
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tools× 62
A device, software, procedure or process used for a specific purpose in relationship to roleplaying games.
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dnd-3e× 62
The original release of Dungeons & Dragons third edition from 2000, not including the v3.5 revised edition.
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game-design× 61
Issues related to designing RPG system mechanics.
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magic× 60
This question involves non-system-specific magic.
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house-rules× 56
fan created additions and replacements to core rules in a rules set. In most cases, they are not officially sanctioned by the designer, in contrast to optional rules.
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dice× 47
generate random numbers. In tabletop RPGs, dice are the most common means of introducing chance into the proceedings. Many players enjoy collecting dice of varying colors and…
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