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-3

My understanding is as follows: Action surge allows for the use of an additional action on the player's turn. As the action hierarchy goes (Normal action, Bonus action, and Free action) a player may use a lesser action in place of a greater action. i.e. using a bonus action instead of normal. Therefore an Action surge could net you a Normal action ...


0

Personally I would not be looking to the wording of free action but rather that of aiming. Remember unless your DM is gracious (giving you something you don't deserve) the wording says your next action MUST be your attack. Meaning you can't take aim. Take your 5ft step and fire. You must fire...then take your free action. Or take you're free action, take aim,...


9

Yes, for two reasons: The last sentence is part of the description of the Pounce ability, implying it's an elaboration of what happens if the target fails the saving throw from the initial attack. That's most of the point of the Pounce ability; it's intentionally worded differently from the Mastiff's attack ability. Even if that weren't the case and the ...


1

Rules as written are silent, thus it rests up to the Game Master. Aim The active character takes extra time to make a more precise attack. Aiming as a Half Action grants a +10 bonus to the character’s Weapon Skill or Ballistic Skill test for his next attack, while aiming as a Full Action grants a +20 bonus to the character’s next attack. The next ...


2

Only a move action. The grappling rules state (emphasis mine), Once you are grappling an opponent, a successful check allows you to continue grappling the foe, and also allows you to perform one of the following actions (as part of the standard action spent to maintain the grapple).


1

Pretty much, however, there are some nuances that you haven't considered. A controlled mount gets 3 things it can do with its action Dash, Disengage or Dodge and it has a movement allowance; let's use a concrete example - a riding horse has a speed of 60 feet. The mount can move up to 60 feet and at any time during that movement you can take your action/...


2

My reading of the mounted combat rules (for a Controlled Mount) is that the mount has its normal movement, and can take one of 3 actions. Dash, Disengage, or Dodge. The mount can be moved, the character can attack, and the mount can dash away. However, you will provoke an opportunity attack if you do not use disengage (and the creature can target you or the ...


7

Yes, you can, and with even more versatility than you thought. Unlike previous editions or some other games, movement is not a type of action in D&D 5e. It is a resource that you use, almost like a currency that you spend. At the beginning of your turn, you have movement to use equal to your speed. Think of this as a deposit into your account. You can ...



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