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-4

From the Player's Basic Rules v0.3, page 70. You can also interact with one object or feature of the environment for free, during either your move or your action. The DM might require you to use an action for any of these activities when it needs special care or when it presents an unusual obstacle. I would rule that removing an item from a worn ...


8

You don't need two hands to hold the weapon just two hands to wield it effectively, that is to attack. You can take a hand off to fumble around for a potion or scribble a magic symbol in the air. Keep in mind your turn is an expression of what you can do in 6 seconds. 6 seconds is quite a bit of time.


11

Nothing prevents you from using Ready Action to Disengage... but it's entirely useless. Disengage only prevents attacks of opportunity while you're moving. It does not alter your position with respect to a creature, or prevent the creature from attacking you with it's action. In fact, it's a purely defensive action meant to be taken on the run when you are ...


25

There's nothing in the Ready action description that would prevent readying Disengage. When you ready an action you: decide what perceivable circumstance will trigger your reaction. Then, you choose the action you will take in response to that trigger, or you choose to move up to your speed in response to it. The perceivable circumstance is that the ...


7

The text on page 203 is referring to a spell cast as a bonus action. If you cast a spell as a bonus action you cannot cast another spell that turn even if you have remaining actions. Except certain cantrips, of course. Continuing to manipulate an existing spell effect with a bonus action isn't addressed at all and I would rule isn't covered by the One Spell ...


22

Controlling a spell is not casting it On the first turn, you are right, you can cast Spiritual Weapon (as a bonus action) and a Cantrip (as an action) but not any other spell. On the subsequent turns you can cast any spell as an action and then use your bonus action to control an already existing spell. In fact, you can have both active and control one of ...


6

In subsequent turns, the other spell is not being cast; it is being concentrated on. You are using your bonus action to do whatever it is the spell says you can do; you are not casting a 1 Bonus Action spell. Therefore, you are free to cast another spell with your action or even use the bonus action to cast a bonus action spell and your action to cast a ...


6

Let's start with the Phb definition of a bonus action. Various class features, spells, and other abilities let you take an additional action on your turn called a bonus action. Phb, pg 189 So you can only use a bonus action when something says that is a bonus action. Let's have a look at the bonus action description under casting time: A spell ...


17

It appears the player has garbled the rules on Bonus Action casting time spells (PHB p.203): Bonus Action A spell cast with a bonus action is especially swift. You must use a bonus action on your turn to cast the spell, provided that you haven’t already taken a bonus action this turn. You can’t cast another spell during the same turn, except ...


4

I believe you are misreading what the rules say about casting spells with a bonus action. From the SRD: A spell cast with a bonus action is especially swift. You must use a bonus action on your turn to cast the spell, provided that you haven’t already taken a bonus action this turn. You can’t cast another spell during the same turn, except for a cantrip ...


8

No. You can only cast a spell as a bonus action if the casting time in the spell description says "1 bonus action." Eldritch blast does not. If you cast a bonus action spell, the only other spell you can cast that turn is a cantrip. So, if he casts Hex, he can still cast Eldritch Blast that same turn, but not another leveled spell. This is the rule to which ...


45

You were quoted the rules incorrectly. First, Eldritch Blast has a casting time of 1 action (PHB p.237). You've only got one action on your turn, so you can only cast Eldritch Blast once. ("Off the shelf," that is. There are features, like the Sorceror's Quickened Spell, that might change this.) It is possible for a caster to cast multiple spells in one ...


13

No. A character can only take at most one bonus action in their turn. Bonus Actions, PHB p. 189: You can take only one bonus action on your turn, so you must choose which bonus action to use when you have more than one available. Frenzy, PHB p. 19: you can make a single melee weapon attack as a bonus action on each of your turns after this one. ...


3

No: You can take only one bonus action on your turn, so you must choose which bonus action to use when you have more than one available.


2

Always glad to see a TDE-Question. Sorry that I only know all the terms in german. The answer to the question lies on page 54 of the "Wege des Schwerts" / Way of the Sword (?), where all different kinds of actions in combat are listed. The following things are mentioned: Drawing a Weapon from Belt-, Arm-, Leg- or Chest-Scabbards: 1 Action Drawing a Weapon ...



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