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Is there some game balance concern at work here I'm not seeing? Intention of the rules Mages cannot wear armor, have only few hitpoints and are very restricted concerning weapons. This is for game balance reasons to offset their enormous magical potential. This balance considerations are explained by the fact that mages have no training at all with ...


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There is no reason why a wizard should not be able to use a crossbow besides the rules don't include a crossbow in their weapon choice. Game balance wise crossbows are very much on the underpowered and underused weapons in 2nd ed, except for drow with their repeating hand crossbows. AD&D 2nd ed had very few weapons unless you had the Arms and Equipment ...


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The main reason for the handicap is the mage will become a superpower later and there would be no reason for a person to really play anything but a mage. Now with this in mind Ive run plenty of games as well as had training in real life with weapons. An expert archer is what you are saying in a way when you take up any ranged weapon as is any other weapon ...



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