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5

If you never played 3rd edition (or its d20-system children, like Pathfinder), then 5th edition may be night and day distinct from the AD&D you were used to. The major changes can be grouped into "character creation" or "gameplay". Character Creation Like 2nd edition, 5e has the same six ability scores, core races, and rough class selection as most ...


12

I played many years of 2e and have read the 5e PHB, Basic set, and Hoard of the Dragon Queen, so I think I can give some good points of comparison. (I'm excluding the Skills & Powers stuff in late 2e from this discussion, that was less like 2e than many other versions of D&D...) There are definitely similarities between 2e and 5e — mostly conceptual ...


1

The majority of D&D adventures pack in a fair bit of combat, but some can be converted to a less combat oriented scenario. The key is to find adventures that have significant non-combat meat to them, such as investigation. You can then strip out all the "filler" encounters, those that are either gratuitous or which don't have anything to do with the ...


2

My own Scourge of the Demon Wolf. It has combat but the meat of the adventure is trying to deal with the factions of the village and unraveling the mystery. Most of my playtest were done with four hour convention slots there was never more than six players. The smallest amount I ran with was two players. I use bog standard d&d tropes including a ...


-3

Use the Combat Tables on Pgs. 74-75 of the 1979 Edition DM Guide. Your AC and level determine your Base THAC0 on these charts. Think of it like the game Battleship. AC across the top and your Level on the left side of the chart. For example, If I'm Level 2 thief with a Armor Class (AC) 5, my Base THAC0 would be 17. If I'm fighting a giant ant with an ...



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