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10

We don't know; the spell text was not converted properly from OD&D and no errata was ever published. One suggestion is to add the word "additional" to get "The spell caster is able to affect 1 additional level or hit die of creatures for each of his or her levels of experience." so a 5th level caster can affect d6 creatures +5 levels. Edit: I've not ...


8

For tools to implement non-standard PC races, you want the AD&D 2nd edition The Complete Book of Humanoids (1993). An excerpt of the back blurb: This handbook describes in detail over 20 humanoid races that can be run as player characters — from mischievous pixies to stubborn minotaurs, from lizardlike saurial to the savage half-ogre — and many more ...


4

Just prior to your citation (DMG 28): "It is assumed that an appropriate type of head armoring will be added to the suit of armor in order to allow uniform protection of the wearer." Uniform Protection = Same AC as the armor worn; No helmet means head is AC10 (which is targeted 50% of the time -- 1-3 on a d6 -- when fighting an intelligent foe). There is no ...


3

While Gygax spoke against this, he also allowed it in his own games and in fact, in 1e, there are some hidden guidelines to support it. Deities and Demigods gives us rules for calculating hit points for non-humans with levels, and the Dungeon Masters Guide notes for the reincarnation spell offers a little bit of advice. I don't know to what degree these ...


2

In AD&D 1st Edition Gygax says, "Do what you want, but not in my campaigns" The Dungeon Master's Guide (1978) for Advanced Dungeons and Dragons says in the section The Monster as a Player Character [Y]ou as DM must decide in light of your aims and the style of your campaign [if monsters are allowed as PCs]. The considered opinion of this writer is ...


1

If it's the spell, then you must save each time the spell is cast on you, just like any other spell. Likewise, wands and spell-like powers. There's a grey area with some monsters, such as dragons, which cause fear simply by flying overhead or charging. Personally, in that and similar cases I would allow a single save to count for the whole of an encounter or ...


1

You could also look at the Council of Wyrms (1994 TSR, or 1999 reprint) if your players wanted to play dragon or half-dragon PCs!



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