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A way to get this to make a story is with a literal plot device, a McGuffin. The PCs are recruited and briefed for a mission to the Mist Realm. The objective is to recover the McGuffin, which their sponsor wants. He doesn't know exactly where it is, but he has a clue: he thinks the inhabitants of a village in the Mist Realm will know where to find it, and ...


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I speak as a huge 4e fan when I say that unless you really know what you are doing 4e sucks at dungeon crawling (best dungeon I ever ran I threw away XP and said "You level up once each time you enter a new level of the dungeon" - cue creative PC abseiling team and on one occasion smashing through the floor). This is because 4e is structured like a big ...



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