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9

This is absolutely up to the GM. If it is possible at all, it should be a Hermetic Breakthrough. The impact of the gift is one of the essential sliders the group (and the storyguide, depending on how you all share power) has over the impact of companions. In traditional games, it is due to the social penalties of the gift that companions are given much ...


5

It was the intention of the authors to leave space open for PC's to write a book so good it became the preferred primer (and getting the word out about your book would be a good hook to hang stories on). To do this they choose to leave the arts that have been covered undefined. I'm fairly certain that this was written on the official message board someplace ...


5

I'm using Ars Forth Edition for this for page references, as I don't have 5th - but the spells and principals hold for fifth as far as I know. Making a full sized zoo is much too big, let's make a mini-zoo! Beast of Outlandish Size (p 109) is the key spell for this, it's level 15 and, helpfully has a duration of Inst when Vis is used, so permanent tiny ...


4

The passage you cited makes no mention of rolling, only that the magus with Limited Magic Resistance has a Form which does not increase his Magic Resistance against relevant spells. Per ArM5, p. 85: Hermetic magi have a base Magic Resistance equal to their score in the Form most applicable to the spell cast. Further down the same page: The Parma ...


4

This problem needs to be looked at from a magical and non-magical standpoint. Let's look at the easier one first. For non-magical investigations, the ability scores of both GUMSHOE and Ars Magica are comparable (although the latter tend to be higher). You could simply say that all abilities are Investigative. So that if a PC has a relevant skill, core clues ...


3

The Gift's essential nature should be a group decision As you mention in your question, it can be argued that the nature of a magus' gift is a part of his essential nature, and not something that can be changed, even via breakthrough. This is a matter that your group should agree on before embarking on what is possibly several years' worth of research. You ...


3

You use the base level, but be careful of the low leveled versions of the spell that depart from the 1mag/5level paradigm. So, let's look at the case of DEO. (Core Book, p160, first printing) DEMON’S ETERNAL OBLIVION R: Voice, D: Mom, T: Ind Weakens and possibly destroys a demon. If the spell penetrates the demon’s Magic Resistance, the ...


3

In short - yes. I saw this and your other related question about your Dr No. Character. I played a similar Meta-magic specialist in Ars Magica a while back. I focused on fast-casting virtues, and I did indeed take Minor Magical Focus (but I focused on fast-casting, not counterspelling). I was able to cast counter-magic effectively but was also able to ...


2

There are many layers to the idea of using fast-cast spells in ArM5 and the rules are unclear. This has led to many discussions on the official forums as groups seek to clarify. I didn't like the outcomes of that discussion so didn't commit it to memory. instead here is how I thought the rules should be used: The base answer is that the rules allow for a ...



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