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Shield specifically specifies that you are "hit" with an attack. Parry specifies that you are damaged. Generally things that allow you to use your reaction will proc on one of several conditions: You are targeted. You take this action before you know the outcome of the roll You are hit. You take this action after you know the outcome of the roll You take ...


No. That 3 is actually it's melee reach. A multi attack stat block in 4e looks like: Effect: The mooncalf makes three melee attacks, each against a different target. When you see a power say melee X, the X refers to the reach of the attack. melee 1 is the default, but you might see 0, 2, 3, or more.


Yes. Coup de Grace As a full-round action, you can use a melee weapon to deliver a coup de grace to a helpless opponent. You can also use a bow or crossbow, provided you are adjacent to the target. You automatically hit and score a critical hit. If the defender survives the damage, he must make a Fortitude save (DC 10 + damage dealt) or die. Natural ...


The sleeping opponent is considered a helpless defender and thus 0 Dex, receives no dex bonuses and is -5 to flatfooted AC. Does the defender ALSO suffer a -4 to AC for being prone? Yes, sort of. Here's what the Helpess rule says: A helpless target is treated as having a Dexterity of 0 (-5 modifier). Melee attacks against a helpless target get a +4 ...

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