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No. That 3 is actually it's melee reach. A multi attack stat block in 4e looks like: Effect: The mooncalf makes three melee attacks, each against a different target. When you see a power say melee X, the X refers to the reach of the attack. melee 1 is the default, but you might see 0, 2, 3, or more.


Yes. Coup de Grace As a full-round action, you can use a melee weapon to deliver a coup de grace to a helpless opponent. You can also use a bow or crossbow, provided you are adjacent to the target. You automatically hit and score a critical hit. If the defender survives the damage, he must make a Fortitude save (DC 10 + damage dealt) or die. Natural ...


The sleeping opponent is considered a helpless defender and thus 0 Dex, receives no dex bonuses and is -5 to flatfooted AC. Does the defender ALSO suffer a -4 to AC for being prone? Yes, sort of. Here's what the Helpess rule says: A helpless target is treated as having a Dexterity of 0 (-5 modifier). Melee attacks against a helpless target get a +4 ...


It's not automatic. To hit with a magic attack, you roll as usual and apply your magic attack bonus to the roll. Your magic attack bonus is defined in § Combat, as your MIND bonus plus your level. By RAW you need to hit your target's full AC—but the whole point of Microlite20 is to define some minimal sensible rules so that you can riff off them seamlessly ...

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