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20

Yes. Proficiency isn't tied to anything except your character level (i.e if you multiclass for example Rogue 3 / Cleric 2, your character level is 5, which means your proficiency bonus is +3). Your proficiency bonus increases everything you're proficient in, full stop. This applies to attacks with weapons you're proficient with, saving throws you're ...


19

Thieves' cant is a fluff ability that will rarely if ever have a significant impact.* If you believe Criminal background should grant it, you won't break anything by modifying it. If you're really concerned with balancing the changes, consider that all basic backgrounds give a total of two tool proficiencies and languages, in any combination. Replace one of ...


13

First, the topic of your question. Do the extra tables in the Background section of the 5e PHB count as Characteristics? Yes, but also note they are not 'extra' . As you have noticed, each background type has one of these that are not a bond, flaw, ideal, or trait; the heavy 4 that every background has. This other table is the primary characteristic of ...


11

Your class and all starting class features, such as skill proficiencies, are chosen before backgrounds — see PHB pages 11–15 for the order of operations. So yes, you can select overlapping skills for your barbarian before taking the Outlander background, then get to choose any two skills instead. A minor reason you might not want to do this is because the ...


9

You've asked two questions in your post: For the order of application: Character creation is broken into steps for ease of creation, not out of necessity. Whether you start with the background, race, or class is irrelevant since the process is a whole not a stepping program. The only exception to this was the one I left out, which is attribute roles. I ...


8

How to make new backgrounds is in the Dungeon Master's Guide in the “Creating New Character Options” section that starts on page 285. How to make new backgrounds is on page 289. If the players will be creating the new backgrounds' concepts, you should work with your players on the mechanical details, not let them choose them on their own. Creating new ...


8

It's not automatic because it's an unwarranted assumption that all criminals would automatically be thieves or have knowledge of the Cant. Examples: A druid assassin could have the criminal background in that he uses wildshape to infiltrate areas so that he can get close to his targets. There is no need for a thieves cant there, and no real back story to ...


8

If none of the backgrounds in the Player's Handbook (p. 124-141) seem to fit you, discuss with your Dungeon Master(DM) a custom background. Once you explain why none of them fit, your DM may be able to show you how one does fit, or help you create a custom background as explained on page 289 of the Dungeon Master's Guide. Each background comes as a ...


5

Page 36 of the Player's Basic Rules includes a section on customizing backgrounds. I won't include the whole thing here, but the essential points are as follows: Choose any 2 skills. Choose a total of 2 tool proficiencies or languages. Choose 2 traits, one bond, one ideal, and one flaw. Choose an equipment package from one of the existing backgrounds or ...


5

There's an old saying in D&D that roughly goes: If it has stats, the players will find a way to kill it. The take away being if you have something that you need as a fixture of your setting that can't be killed, don't give it stats. The Lady of Pain is a great example of this. Players HAVE to tread carefully around her, because no matter what loopholes ...


3

This will apply to any maneuver done: Whilst on the animal that involves using the animal or controlling it (i.e. riding and possibly herding) Any manuever that interacts the animal, i.e. (See section 2.33 p.13 for a list of secondary skills) i.e. only herding from the existing list of animal skills. There may be other unlisted secondary skills that ...


3

Almost-nothing under the rules can withstand miracle or wish These 9th-level spells are largely designed to be the end-all, be-all answers to problems, particularly curses and afflictions. Wish is slightly more powerful (and significantly more costly), so there are a few things miracle cannot do but wish can (e.g. permanently kill the tarrasque). Both of ...


2

Backgrounds give you small bonuses. Having Thieves' Cant, Druidic, or other secret languages is a big deal. Secret languages don't come from backgrounds because the designers want to make sure that the game remains close to the game-balance they want, even if doing so causes the game to move further away from the setting they want. Thieves' Cant isn't ...



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