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Here is a simple way to get an exploding dice that does the right thing DIE: d{0, 0, 0, 1, 1, 2} function: exp N:n { if N = 2 { result: 1 + [exp DIE] } result: N } output 1d[exp DIE]


Use the taxed Resources when determining the disadvantage from Greed or ability to FoRK. Tax reduces Resources for everything except advancement; only the advancement rules reference the untaxed Resources exponent. If Greed is higher than Resources, the Dwarf is hard put to part with what he has. Tax is exactly the kind of desperation that drives a ...

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