New answers tagged

0

I recommend you not to create pre-gen character, because it will be counterproductive. When you give to a player a character sheet, you don't give him exactly what is on your mind, you just give him clues on how to play the character. That is a good thing, otherwise the game would be pretty boring, but it means also that the way the PC will act will not be ...


6

I would recommend you to to monitor the creation of PCs while discussing the choices taken by the players and explaining the expectations of the game. Try to explain issues instead of simply barring anything that you see as possibly problematic. Overall, the effect you want is not "urgh, that nasty GM told me I couldn't play a pacifist barbarian half-drow, ...


3

This is going to be all about how you present the issue to your players. Presenting interdictions and constraints will be frustrating for all players, both new and experimented. Instead, provide guidelines to character creation, focus on what you player can be rather than what they can't be. This will allow for more consistency among the party (and may be ...


0

One has to be very careful here, while much of the above is true, let me tell you a little tale. In a game I played in years ago our party was escaping a camp where some weird and deadly things were happening. One player was well ahead of the group and came to a road in the wilderness with chasm just beyond, he could go left, right, or turn back. The GM did ...


5

Let it be AS IS. In real life this could happen. If they didn't have a reliable way of knowing, it doesn't really matter, and will only give a bit of awkwardness between them. If you have a prudish(?) set of players though, it wouldn't be a good idea...


-1

My advice: Keep it a secret, reveal it only to the Rogue, let him come up with why the party needs to go on the quest. Maybe he'll reveal it to some other party members to get them on side, or maybe he'll blurt it out and have to convince the Paladin that there is a greater evil at hand that the party needs to contend with. This is something that happened to ...


12

Hot diggedy. Can you keep the story intact with this twist? I think it's a fun option that could really add drama, tension and character into what you're doing, but it is likely to be off-limits for some people and as a GM you need to respect that. You need to figure if your players would be uncomfortable with casual, accidental incest. You could print ...


19

Talk to the Rogue's player, out of game and before the next session. Explain to them what is going on and ask if they are happy to either run with the accidental incest plot line or want to change it retroactively. Even let the player come up with a reason why they did not end up sleeping with said bar wench: maybe a talisman, tattoo, birth mark, or ...


33

First: Ewwwww, yuk. Second: The bar is big enough to employ 2 barmaids - luckily the one he slept with is not his sister. This changes the situation from really gross to "dodged a bullet, lucky your sister wasn't working the first night, eh?" Oh, and they share a bedroom and each other's stuff because they're BFF. She comes home in the morning and doesn't ...



Top 50 recent answers are included