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1

In addition to giving the DM loads of hooks for creating adventures (as already suggested) also definately include a chapter on "Stuff a PC should know" that quickly brings new players up to date on the most important things that anyone living in your world should know. Most people I know at least prefer to just jump into a world, and that means a ...


4

In terms of what you are missing, I think you're missing the most important thing. Ideas for how to actually use this stuff in a game. Setting books always seem to contain History/Geography/Sociology stuff like some sort of massive, confused textbook, and forget that at the end of the day, this content needs to be useful to actually running a game. ...


1

First, make the assumption that they take off the obvious aberrations/creatures that are too inhuman (and a human wouldn't be able to breed with easily). This leaves you with: bugbears, halflings, dwarves, aranea, the hags, ogre, centaurs, locathah, pixies. Now public opinion (we're ruled by a what???) and paladin vows (thou shalt not have slaves) come into ...


6

The straightforward approach, using Polymorph. Siring an heir Step 1: The new princess-in-law comes to live with the prince in whatever castle/fort/manor/etc he resides in. This should be moderately luxiurious, to house two members of nobility, and importantly must not contain any members of the princess's own race unless they are completely above ...


3

I'm not 100% sure how legit this link is by Otogi, but http://www.giantitp.com/forums/showthread.php?100736-3-5-List-of-Half-Breeds has a list of all the half breeds. The link also tells you what book this information would be in as well so all of it can possibly be confirmed. It appears you can do Dwarf, Ogre, Beholder, and unless I'm mistaken Kender ...


16

If you're willing to borrow a fairly reasonable half-breed from Pathfinder you can get 6/10 for sure, probably 7/10, and maybe all of them without any magic or unpleasantness at all (for you). Step 1: Get in good with the Green Hags. Yah, this doesn't sound like a very good idea. Hags in general "are horrible creatures whose love of evil is equalled ...


12

To complement Brian's answer, you could use as a model the other, first Roman Empire, where emperors adopted their heirs, sometimes to great success. For example, Julius adopted Augustus, Nerva adopted Trajan, who adopted Hadrian, who adopted Antoninus Pius. You could have the ruler ask for hostages from the local tribes, raise them in the court, and choose ...


5

Perhaps a bit offtopic but I think that it's interesting that you don't need an actual offspring but just persuade (almost) everyone that there is an actual offspring. Of course this depends on whether it's a known fact that the species cannot interbreed although you could have an official explanation based on royal blood or destiny. This leads to a ...


-3

Well prince welcome to the land of Parlimentary democracy with a symbolic figurehead royal family, or something like England. Have representatives from the neighboring tribes in question run the country and years later, the royal wedding and subsequent birth of an heir may make a lucrative television special.


2

Offspring with one of said parties is most likely with Ogres. Although I don't have a quote at hand, one or another splat book or monster manual will field half-ogres. So it's biologically possible. Now to have half-ogre offspring, one would need to mate with an ogre (not exactly trivial or funny) and somehow the ogres should be the masters, not the servants ...


3

I'm sure there were rules for playing monsters as a player class and/or taking levels in their Monster class (i.e. Becoming more representive of their race). Now, maybe looking at a book like the Book of Erotic Fantasy (I belive that was that book's name...but, what it did was add`like rules for love and pregnancy) might give some insight into how ...


20

One option is to go with the model of the Holy Roman Empire. Instead of symbolic marriage to one of the tribes, allow some of the tribes to be "electors" to determine the next emperor of the realm. Therefore, by giving specific and real power of self-determination to these tribes (obviously only the most important get to be electors), it's far more than a ...


25

By being loyal and cooperative citizens, making sure to have an inside traitor, making their plans telepathically, being aware of the security features of the state, and by removing them only in the terminal phases of the plan. Most of the town-centric plot will be subtle power plays between the "three factions", defector stories from the police force (see ...


4

Population in 3.5: 23,192. Population in 4E: intentionally vague. I say intentionally vague because the Neverwinter campaign book clearly talks about a mass exodus and a progressive growth caused by the new wave of adventure, intrigue and commerce. It's hard to make a census when a big part of your city is lawless, in ruin or just a big hole in the ground. ...


3

The Mind Control super power in Necessary Evil already has a power modifier that takes care of this: Mind Wipe (+3): The controller can manipulate the victim's memories so that he does not remember what he's done while under mind control. Since you have to buy a modifier that makes them not remember that they were under mind control, it follows that ...


2

No, it wouldn't be reasonable to apply the same mechanism. Mind Reading says that — Mind Control doesn't. By default, Mind Control doesn't notify the target that they're being controld... but you never, never play Savage Worlds with default powers. Powers are effects, not complete abilities that actual characters have. They are used to implement character ...


2

Those affected by the Mind Control power are under complete control until released or they break free. Once no longer affected by the power they remember everything they did and said, and any information they gave out whilst under control. It can also be inferred that they have some awareness of what they are doing whilst being controlled, as this explains ...


9

I once played in a Low Life one-shot (written for Savage Worlds Revised, the version out at the time of printing) but used Savage Worlds Deluxe and there were no issues whatsoever, even when incorporating new rules (e.g. the new chase rules, new Incapacitation rules, the Rapid Attack combat maneuver). There are just a couple of tweaks you have to make ...



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