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I also played "A Rough Night at the Three Feathers" which fits the description as well :) You can find it here.


Due to how tabletop RPG campaigns are organized, the only way for the player to know anything about the setting of the campaign is for the referee to verbally describe something, visually show something, or provide something for the players to read. Otherwise the players will be reduced to playing the game of twenty questions to do anything -- in my ...


It's an oldie, but it's potentially EXACTLY what you want, and it's Evernight. It's an apocalypse in a fantasy setting and it's War of the Worlds meets Lord of the Rings. It's quite linear but the essentially linear nature of the apocalypse drives it along. Once done, it's probably done for ever, but it's a roller coaster ride. ...

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