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7

Cards signify which Art (effect) and Realm (what or whom the effect works on) the character uses. The Player plays these cards. Multiple Realms can be combined, though they cost extra Glamour. The Player has one Art card "for each dot in Arts" that she or he has. The same goes for Realm dots. The Player also has Bunk cards, in a separate deck, (see below) ...


6

The original mechanic for casting cantrips involved the use of collectible cantrip cards, which were available in booster packs. As for the system: Players had a hand of Art and Realm cards, corresponding to what their characters knew, and they selected the cards to use. A Bunk card was drawn at random from the Bunk deck, and if the character executed ...


3

Banality is defined as one of the characters Tempers. Per page 150 of the second edition rulebook: "At character genesis, you assign the character's permanent Temper rating based on her seeming and any freebie points you spend in the Trait. A character is then assumed to have a number of temporary Temper points equal to the number of permanent Temper ...


3

I must say that the book is not very clear in that, at least on the spanish translation. Anyway, I understand that it can of course be lower. In fact, I haven't found a word of it starting at the same level as permanent one. In fact I haven't found a word of a what level it starts. The only reference I have found is the creation example, where again it's ...


3

It's not as though the sidhe's physical form will age accordingly — that is, unless the changeling Calls Upon the Wyrd or otherwise manifests their dream self in the real world. However, the child will begin to seem older and wiser in an eerie way. Imagine one of those movies where an adult swaps bodies with a child; that's the impression that they'll get. ...


3

Yes, you can jump horizontally (which will, I think, always include a bit of verticalyity as well): see the description of successes you yourself have quoted. Yes, you can control it. Witness: "The number of successess determines how far the caster can leap." The RAW doesn't say "will leap", it sets a maximum distance that you can't exceed, but you can ...


2

Yes, you really can. The phrase "leaps, either up and down" in this case refers to the starting and ending position: you could both jump up to a rooftop or down into a crevasse using Hopscotch. Well, your die roll controls how high and how far you jump, as per the success table, but within those guidelines, and presuming you have the right Realm for it, ...


1

Given that the changeling must spend glamour to enchant that person, it doesn't sound like a huge advantage, unless you are planning to cast several cantrips to the same target (which isn't very normal) However, I believe that's the advantage they're talking about. An enchanted person can be affected by multiple cantrips — plus, there's the case where ...



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