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Kenning isn't generally worth it Consider the angle that your players aren't using Kenning because, well, Kenning isn't worth the cost; you spend an entire Willpower and the most your character gets is, "Yes, there is something supernatural within sensory range of me," without even the courtesy of learning distance, direction, or relative strength. The ...


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There are a few ways that come to mind. First, if any of the characters has a "sense" merit that seems applicable, especially Common Sense, it can be used to drop hints. Second is by having an NPC that points out how helpful this can be. This could be by acting as a mentor and guiding them through like they are learning a new ability or possibly by making ...


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No All parties involved swear 'on' the same thing - whether it's a Vow, on their name, whatever. They both have to make the same vow, the same oath, swear on the same corporal (or the same type of corporal in the case of, say, two nobles swearing on their titles or two Lost swearing on mortal corporals). The things in a pledge that must be the same are the ...



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