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2

No, this build is quite weak Assuming the standard ability scores, on level 8 all the non-multiclass party members can have a 20, this build will have only 16. With weapon attacks this means a 20-40 percent lag on DPR per attack, and half the number of attacks reasonably expected on that level from a weapon user. If it tries to use spells the difference is ...


0

Balanced builds aren't always the way to go in D&D (IMHO). D&D is a team sport and the weaknesses of one PC are made up for my the strengths of another PC. That said, I generally don't allow multi-classing unless the player can give me a valid role-playing reason. For instance, why would a ranger decide to pursue theology? Why would he (the ...


1

The short answer is "No". For a start, Improved Critical is a waste of a feat, unless your DM has house-ruled that it stacks with Keen. Yes, you might get a few extra crits with your shield and save some gold, but generally the rapier is the only place the added threat range will make a significant difference, and that feat could go to a number of other ...


20

Yes. Proficiency isn't tied to anything except your character level (i.e if you multiclass for example Rogue 3 / Cleric 2, your character level is 5, which means your proficiency bonus is +3). Your proficiency bonus increases everything you're proficient in, full stop. This applies to attacks with weapons you're proficient with, saving throws you're ...


2

Are you going to be in a party, particularly with a rogue or ninja type? You may want to consider upping your Int, taking Combat Expertise and Two Weapon Feint/Improve Two Weapon Feint. You can then sacrifice one 'swing' in your full attack to flat-foot your opponent until your next turn (including for allies and attack of op). CE also gives you significant ...



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