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9

Stop babying them Ten and eleven years old is not young. I started playing D&D at that age, and I know plenty of fellow players who did too. I read everything I could and learned to play because I wanted to, and nobody was going to do it for me. Speaking from that experience, and speaking as a parent of a young child: If they have concentration ...


9

The basis for optimized blasting in 3.5 is the mailman. Specifically, the goal is to have an extremely reliable nuke, that happens to deal enough damage to kill anything. Ultimately, maximizing damage isn’t the hard part, it’s making sure nothing is immune to that damage. Force damage is usually a good starting point, since force is very rarely ...


9

You won't be an effective combatant on UMD alone. You just won't, not without substantial splat support. To be effective: Just build a mundane badass. You don't need to fight with Fireballs for people to think you are a big-shot magic-slinger. Display your badassitude by knowing things (accomplished with skill checks) and taking charge (accomplished with ...


7

Being a caster-from-items isn't possible on any sort of realistic budget. Assuming that this is a character backstory concept and not literally the case, I would either play this as the wizard choosing to be level-drained back down to 1. As an intelligent "not a spellcaster" I can only recommend the Factotum from Dungeonscape. While it's not a pure ...


7

Focus on Narrative/Character choices, no mechanics Your original approach is how you might help someone familar with the system or RPGs to build their character but it relies on so many assumptions/priori knowledge that it of course fell flat when you were trying to build a character with your cousins. Instead of asking them mechanical questions at each ...


6

I highly recommend the random background generator from Ultimate Campaign. There's several automated tools around to roll it up for you if you don't want to do it yourself. Here is one. For an example, I just gave it "Non-evil Dwarf Fighter" and got back: Dwarf Homeland Hills or Mountains Dwarf Parents Both of your parents are alive. ...


4

They integrate as well as any other hybrid1. There are no rules forbidding the combination, and the fact of published hybrids of essentials and dragon-only class hybrids (both for the original and essentials executioner assassin) existing suggests this same conclusion. The literature supports this conclusion, with the hybrid handbook making no distinction ...


4

My favorite themed blaster I made was based off Grey from Fairy Tale. He was a crossblooded sorcerer with Draconic(White) and Elemental(Water) bloodlines. This meant that I could make every spell into an ice spell and Draconic added more damage as well as some more resistances to cold. (Since Grey loves to rip his shirt off in battle) Overcoming ...


3

Polearms are good for control, not damage, unless you are a Dragonborn with high Strength, or a level 16 Iron Vanguard As I have written elsewhere, there are 3 good reasons to use reach weapons, and a bad one. Damage is not really one of them. Polearm Gamble is great if your DM loves you or absolutely lacks any tactical sense, but if this is not the ...


3

A Somewhat Obscure but Semi-official Option The prestige class charlatan appears on pages 62-6 of Dragon #335. The Brilliant Gameologists' forum has a very short charlatan handbook that describes (but doesn't reproduce) many of the class's features. The gist of the class is that, instead of casting spells, the charlatan convinces folks that he cast spells, ...


2

An evaluation of being a Rogue depending purely on UMD. There's not really much to say except UMD check success rate. In regards to wands Level 1 wands will be your friend. Level 2+ wands will make you cry. Look into getting a staff. Feats Skill Focus (Use Magic Device) Magical Aptitude You must be able to make a DC 20 UMD check regularly, and this is ...


2

If you're looking to be a blaster, your best option is most likely going to actually not be in the Wizard / Sorcerer group of classes at all. Psions are pretty much second to none when it comes to blasting. They have the choice of four different elements they can manifest, Cold, Electricity, Fire, and Sonic; which change either the type of save of the ...


2

The Weapons of Legacy rules are generally considered terrible. If the DM has already committed to them, and the DM's using them as written, a character is often better off not having a weapon of legacy than he is having one. The difficulty of meeting higher-level legacy requirements means that the quests to activate the legacy weapon's next ability can ...


2

Perhaps have them imagine something, and then you make a character based on what they imagine. It would be faster for sure. Instead of showing them what is available, just say "Every weapon that has ever been made that you could ever think of except guns"


1

If you're fine with house-ruling things, then you can do anything, so yeah you can do this. Just using the character creation options presented in the books, no you can't do this. I only have access to the hybrid rules in Player's Handbook 3, and as far as I'm aware there are no other generalized hybrid rules available. Hybrid Classes are Different ...


1

The Archmage prestige class (DMG) makes a nice blaster, although it does take some time/effort to get into. But I've had lots of fun playing one once I got there. It has a number of nice High Arcana abilities available. My favorites for a blaster are: Mastery of Elements The archmage can alter an arcane spell when cast so that it utilizes a ...



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