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13

No. You can't take the feats granted by your new level until you choose a class, and you need those to qualify for the class. More generally, the level you're taking can't satisfy the requirements for the new class you're taking. Player's Handbook page 6 details the steps of character creation. The very first one is choosing race and class, while choosing ...


12

There is no good way to have what the book calls a scimitar that is a light weapon.1 Burning feats or taking −2 attack penalties for wielding an undersized scimitar are ridiculously painful for something that should be very simple. Instead, take the stats of a kukri, call it a “light scimitar,” and you’re good to go.2 The rules of the game never ...


12

No The rules are, despite having similar names for things and some similarities in implementation, completely separate. They do not work together, and a campaign has to choose which edition to use.


11

I think the key question is: are you planning for each "half" of this combo to take separate actions? (As in, Hodor does X, and then Brandon does Y). If no, then I'd be inclined to handwave it as fluff. (This human is actually two halflings in a trenchcoat). Mechanically, you're A Character, and the weirdness is flavor. The only caveat I'd have is that if ...


9

Some prestige classes, like Abjurant Champion, advance specific features of the base class (in this case, spellcasting). From Abjurant Champion, emphasis added: At each level, you gain new spells per day and an increase in caster level (and spells known, if applicable) as if you had also gained a level in an arcane spellcasting class to which you ...


6

I'm unfamiliar with master blaster, but for a Bran/Hodor analogue, I actually think that the refluffed companion is a better fit for Bran than for Hodor, leaving Hodor as the actually mechanically viable real-classed individual. There's no reason you can't fluff the weakling companion as the brains behind the duo. In addition to the beastmaster ranger, this ...


5

For max DPR, you should be a variant human with the Savage Attacker feat. This is because you only rely on 1 stat (Dex) for DPR, so you can afford to spend a feat - and Savage Attacker is the only feat that directly increases DPR. When attacking with a d6 damage die, you should reroll results that are 3 or less. Anydice link demonstrating the results of ...


4

You are misunderstanding how levels work in general. When you gain a level, you put it into a class and become level X+1 in that class. Each class functions completely independently of each other except for specific abilities that say they stack with other classes. In your example, when you add a new level to Duskblade, you become an Duskblade 6/Abjurant ...


3

Depending on your character's background, you could consider Effortless Lace if, for instance, you come from a clan of giant hunters or something. While the item itself isn't "part of your character", it would certainly be something that a giant hunter would be very familiar with as part of their training. The part of the item description I would want to ...


3

Weapon Choice feat from Torn Asunder: Critical Hits PFRPG Edition, page 96. http://www.drivethrurpg.com/product/86417/Torn-Asunder-Critical-Hits-PFRPG-Edition Prerequisites: Dex 13+, Weapon Proficiency (selected weapon), Weapon Focus (selected weapon), base attack bonus +4 or higher. Benefit: Choose one weapon of a size category equal to your own. You ...


3

Not in any meaningful way, no. Both 3.5e and 5e are largely defined by their character systems. If your DM likes 3.5e, then the exact thing you like in 5e is precisely in conflict with what someone wants from a 3.5e game. In theory you could convert a 5e character to 3.5e, but that would defeat the purpose of making the character in 5e in the first place.


2

Just a first pass and not considering feats. Best DPR is going to come from a DEX focus as it allows use of the light, finesse shortsword. The only monk weapon that does more damage is the Greatclub (1d8 vs 1d6) but this is more than offset by the extra attacks Assign 15 to DEX, if you choose human this will raise to 16, if you choose half-elf choose to ...


2

In the original World of Darkness: Sorcerer splatbook, there is a 5-7 point Merit: Immortal. The 7 point version essentially makes the character unkillable. No matter how severe the damage, they will eventually regenerate it. However, there is a single situation/circumstance/or event that can kill the character, which is agreed upon by the player and the ST. ...


2

No, not required, the examples are there just to be examples of what you can buy (a question often asked at shadowrun tables). You can look at the pregen characters and say "hey, my guy should know about fixers and corp security too, i will take this". A problem that happens on 5ed is exactly the lack of examples that we had in 4ed, we had huge tables of ...


2

There are a few options here, some of them will work out of the box, many of them will require some tweaking. Class specific options: Beast Master Ranger: This is, as you pointed out, a nice, fairly neat one. If you want the kind of Bran/Hodor relationship, it works well, play a halfling and you can mount your medium sized companion. Shaman: This is ...


1

Going from Duskblade 5/Abjurant Champion 5 and taking another level of Duskblade, you would be Duskblade 6/Abjurant Champion 5 (not Duskblade 11/Abjurant Chamion 5). Class levels are always taken consecutively. But what about the Champion spellcaster levels that count as Duskblade spellcaster levels? After levelling up to Duskblade 6, your level 5 Champion ...


1

Above the table with all the powers you can select, is the text you paraphrase. The next sentence give us a clue... These abilities work exactly the same way as the creation advantages that have the same name. All of them are equivalent to the more basic abilities that are gained by investing points. [...] So, as the book states, when they have ...



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