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15

The PFSRD's Character Creation Outline lists the steps in order: Get some Dice! Get a Character Sheet Determine Ability Scores Choose a Race etc. That list puts determining ability scores (including rolling for stats) before choosing a race. Insofar as the outline would be considered RAW, your vampire would generate 6 ability scores, then choose to play ...


11

Yes. I consider it part of my job as GM to ensure that the adventures my PCs get involved in play to their strengths and challenge their weaknesses, and to make them relevant to their backgrounds. I believe it's unfair to let a player invest in a skill only for it to hardly ever come up during play for example. If I were you I would consider the situation ...


10

Feeding on Souls – Necrocarnate The necrocarnate from Magic of Incarnum uses the fell power of necrocarnum, souls tortured and twisted into his dark raiment. For every creature he slays, he takes their soul, burning up its energy for his own purposes over the course of the day. Sound awesome? I certainly think so. Unfortunately, the design on necrocarnate ...


7

You say: The only reason he asks this is because he knows he will be facing a lot of drow. Well, I don't think that is a good enough reason. The bonus isn't unbalanced, it won't cause the game any trouble, but he is still basically asking something for nothing. Instead, make him work for it. You can tell him "I will allow it if you can work it into ...


4

I think you have two potentially opposing goals here - introductory and campaign. Limited choice works great when introducing new players. In fact, this is often done with pregenerated characters ("here, play this guy") where there is no chargen choice at all (except for perhaps name). At conventions, I've run many games where someone shows up with no ...


3

Yes. This is clearly stated in the ability description (emphasis mine): Invoking: At each level, you gain new invocations known, increased damage with eldritch blast, and an increase in invoker level as if you had also gained a level in the warlock class. You do not, however, gain any other benefit a character of that class would have gained.


2

As far as I can tell, Paizo never addressed this. I don't believe Wizards ever did either, so we don't even have them to look to for guidance. Mathematically, there isn't any good answer, unfortunately. Rolling only five means you have a lower chance of getting a particularly high roll, but also a lower chance of getting a particularly low one. Your results ...


2

A casual google search uncovered several discussions about this, the most relevant apparently being this build. I am copying it here, with explanations. Paizo BLASTER CASTER build: Goal: Pile on the hurty-hurt with direct damage spells. You don't need battlefield control if the enemy is dead. Level 1: Take Sorceror: Crossblooded ...


2

Have you allowed any other alternate racial trait options from the same book or source? If yes, then you should definitely allow the trait selection. "Normally that'd be ok but since you're picking something you know you'll actually get to use now it's not ok" is uncool. If no, then continue... Will the base trait go unused for at least the next, oh, ...


2

To tamper with the "soul", to disintegrate matter with a thought: psionics. This character won't be amazingly powerful, but will be iconic to what you're going for. You get a natural "melee touch attack" that does 1d6 points of damage, and can certainly be visualised as an attack on a creature's soul. Unfortunately, you'll need to use the creature ...


1

When you give players a bunch of choices, but they have no context or understanding of what it means in play - they're guessing in the dark. "I'm supposed to assign these points, and pick from these powers... but I don't know how the game actually works or flows?" So it makes sense to limit player choice to start. In fact, unless the game is dirt simple ...


1

Every Class's description has a feature called Ability Score Improvement. They all share this feature at the same levels; 4th, 8th, 12th, 16th, and 19th level all give the character an Ability Score Improvement. The exceptions to this are: the Rogue, who gets an additional improvement at 10th level, and the Fighter, who gets additional improvements at 6th ...


1

I am going to go out on a leg here and say, yes, you should, if only because not doing so can lead to really weird situations. Read this line from the undead type entry: Resurrection and true resurrection can affect undead creatures. These spells turn undead creatures back into the living creatures they were before becoming undead. As undead can be ...


1

If I understand your question correctly, you're looking for help in choosing a class to play. While I'm not aware of any "choose your own adventure" tools for taking you through the process of making the choice, I do have some advice for you. Creating a character seems like it's about the mechanical choices that you make, but it's really about one ...


1

I'm going to pull this list out of one of my favorite online resources, The New Virtually No-nonsense guide for psions. A well optimized Psion, Wizard, or Sorceror should have a spell, or power that fits each of the following Niches: Ranged attack roll Melee attack roll Targets Fortitude Save Targets Reflex Save Targets Will Save Allows no ...



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