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Depends on the Player Not everyone is okay with playing a character who's not entirely theirs, or having a character of theirs played. However you do this, there are really two possible options: The character is yours, a NPC, and is treated as such. The character is theirs, a PC, and is treated as such. This will inform your course of action as events ...


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Generally the DM/GM should either play the character or remove the character temporarily from the events at hand. This allows the other players to continue playing their own characters without having to worry about another person they must play. It's optimal to entirely remove the character to reduce inconsistencies in behavior or having to explain events to ...


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If the group is okay with it, I would say the GM plays the character, but gives little input. You merely take the appropriate combat / skill actions, with maybe a minor amount of flavor. But imbuing your own take into the character may lead the player to feeling even more detached from the group than otherwise. That said, there are some other solutions to ...


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The way I've played this in groups, either the GM or Player (depending on the situation and group) takes control of the player. Your best bet is to talk to the group and come to a consensus. Anything that happens in permanent. So if the character dies, then he dies. You can give the player all the details of what happened, since he should be getting that ...


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Sounds Like a Half-Elf to Me If you're descended from a human and an Eladrin, you're a half elf, as Eladrin are just more magical elves. Sadly, you can't be two "races" at once. You can, however, have different lineages which factor into your race or class. In various editions, dragons have produced offspring, giving us Dragonborn and/or Sorcerers. You may ...


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There aren't rules for mixing races. There are some hints how multi-racial PCs would work. Half Elf may work for your intent, they are a mixed race between humans and elves and would be the best RAW solution to your conundrum. However a homebrew solution may be in order. The best example of this would be the Revanant, who has a feat that allows you to ...


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By the rules, you can't BE two races at once. So anything you get will be made up. If you're the DM of your game, you decide. If you're not, ask your DM, as he or she's the only one who can really say for their game. Most likely, the best way to handle it is to creature a new race, Half-Eladrin, that gets some part of each race's powers, but the DM has ...



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