Hot answers tagged

5

Saving Throws Are Rolled First According to every "save for half" spell I've read so far, the written order of operations is each creature makes a saving throw, then damage is rolled. For example, thunderwave says (PH282–3) Each creature [in the area] must make a Constitution saving throw. On a failed save, a creature takes 2d8 thunder damage and is ...


5

How does the caster know whether the victim made his SR? In general, only the player rolling the dice for the victim (and the DM) knows at the time whether or not he made his Saving Throw. The victim (in-game) only knows the effects that he perceives, and the caster (in-game) only knows what he perceives in turn. This is true for rolls in general, though ...


3

The class feature says: When you roll lightning or thunder damage, you can use your Channel Divinity to deal maximum damage, instead of rolling. My added emphasis shows clearly that you make this decision at the time you roll the damage. Each spell that requires a saving throw tells you when the saving throw is made and how much damage applies based ...


1

The saving throw and damage roll are independent of each other While most answers suggest that damage is rolled after the save, based on wording or "common sense", I will offer the opposing perspective: there is no sequential temporal relation between the two dice rolls. Spells that require a saving throw are either condition appliers (buffs/debuffs), or ...



Only top voted, non community-wiki answers of a minimum length are eligible