Tag Info

Hot answers tagged

12

There are 2 definitions of "round" in 5e. There is the definition of "round" that you quote, which is from initiative position intMax to initiative position 0 (or negative if you manage that some how). Then there is the definition used here for readied actions. This is the same definition used in "once per round" effects such as certain powers. This ...


4

There are 6 combat states in 5e when you don't consider cover coming into play (and cover adds modifiers rather than affecting the advantage state, though full cover prevents targeting entirely): Able to target no adv/disadv Able to target adv Able to target disadv Guess no adv/disadv Guess adv Guess disadv The question is how total concealment (such as ...


3

The rules use round more than one way. The ruling was incorrect. Most actions are clearer about how long they last, relative to your turn (basic rules, p. 72). Disengage: If you take the Disengage action, your movement doesn’t provoke opportunity attacks for the rest of the turn. Dodge: When you take the Dodge action, you focus entirely on ...


1

Making an attack requires the ability to see the target The most fundamental tasks of adventuring—noticing danger, finding hidden objects, hitting an enemy in combat, and targeting a spell, to name just a few—rely heavily on a character's ability to see. (Player's Handbook, p183) You can make an opportunity attack when a hostile creature ...



Only top voted, non community-wiki answers of a minimum length are eligible