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1. He Hits Rules Compendium (p. 64) has it covered, emphasis mine: Even when hit by spells (including touch spells) or magic weapons, an incorporeal creature has a 50% chance to ignore any damage from a corporeal source—except for positive energy, negative energy, force effects such as magic missile, or attacks made with ghost touch weapons. ...


5

A Creature that, Because of the Creature's Size, Provokes Attacks of Opportunity for Entering a Foe's Square Provokes Attacks of Opportunity when Entering a Foe's Square by Taking a 5-ft. Step The rules cited in the question are from two different places about two different things. The 5-ft. step rules don't care about the creature size rules, and the ...


4

There is no specific rule stating that. (Page 119) Lightsabers ignore damage reduction unless specifically noted otherwise. (Page 122) The saber can cut through most materials (except another lightsaber blade, an energy shield, or a few exotic materials) given enough time. (Page 152) The GM may determine that certain weapons just can't deal damage ...


2

Short answer: Yes you can, if you are the one who caused those consequences, or if that person allows you to.


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2. He may hit. The DM checks the shadow's 50% immunity to corporeal damage sources and, if Abel successfully overcomes that, then the shadow makes a Willpower saving throw. Because the attack is magic yet delivered by a corporeal source, the shadow's incorporeal subtype's 50% immunity to corporeal damage sources must be checked. The only instances in ...


1

I'd give the penalties of all ammo in a burst. Since a burst gives you a slight bonus and hollow points give you a slight bonus (against unarmored targets), I'd apply a -1 to the roll to reflect the fact that one of the bullets you're firing isn't quite as good but gives the benefits of tracers. Alternately, if you wanted a simpler and more powerful game, ...


1

The damage of a stun grenade — or any weapon — affects vampires normally unless there's a specific exception (e.g. firearms do bashing in nWoD 1.0 and all weapons do bashing in nWoD 2.0). A vampire with Auspex active would likely have a chance to be stunned just as if startled by a bright flash or another loud noise. If the Auspex writeup ...


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Player preparedness. Pretty much all of the other answers to this question have great advice on ways to speed up various aspects of combat—most tend to be ways to speed up the actual facilitation of the game system itself. These things will all help. But in my experience, the very most important one, the one thing that when lacking, takes up more time than ...



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