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10

From the SRD: Stacking Stacking refers to the act of adding together bonuses or penalties that apply to one particular check or statistic. Generally speaking, most bonuses of the same type do not stack. Instead, only the highest bonus applies. Most penalties do stack, meaning that their values are added together. Penalties and bonuses ...


10

Yes. Because weapons are categorized by their relative size to the wielder, your Medium fighter would treat a Large dagger as a one-handed weapon according to the following rules. A weapon’s size category isn’t the same as its size as an object. Instead, a weapon’s size category is keyed to the size of the intended wielder. In general, a light weapon ...


7

According to the size chart, large creatures take a -4 to stealth checks. This can be explained by they can still move quietly but have a harder time locating cover such as trees. Now open terrain this is far more difficult to imagine than in say a forested area where size would not affect you as much because there is so much more cover. Basically put, if ...


4

You can grow to be Large sized. First, let's dismiss concerns about your girth: recall that the 10' x 10' square that your creature "occupies" in the horizontal plane is a matter of space you influence, not that you occupy. (PHB p.191, "Space") So you don't have to be a 10' cube to have a 2"-square mini. The tallest playable race are Goliaths (EEPC, p.10), ...


3

I don't have access to the Wild Magic table right now, but unless it specifically says you increase your size category, RAW it appears like you do not. As evidence, this is an excerpt from the spell entry for Enlarge/Reduce: Enlarge The target’s size doubles in all dimensions, and its weight is multiplied by eight. This growth increases its size ...


2

This is another of those situations where RAW and common sense can be at odds. The RAW does not appear to specifically call out a change in size category. Common sense suggests that if you are large enough to affect a certain area of space, then your size category should represent that. On page 248 of the DMG is a chart comparing typical sizes of creatures. ...


1

The most 'sensible' way would be to keep proportional damage. After all, the damage (crack or whatever) is changing size along with the weapon. So you would have the following: Case 1A: The new max HP is 20HP, the damage increases from 1 to 2. You have 18 HP remaining. Case 1B: The new max HP is 5, the damage is halved from 1 to 1 (since damage doesn't ...


1

The glossary entry (from Table: Bonus Types and Effects) for size bonus states: A size bonus or penalty is derived from a creature's size category. Going by this definition of a size bonus the simple fact that you are changing size means that your AC, ability scores, and all the other things that size affects will change. The spells, although not ...



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