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26

There's a factor you missed out on: the square-cube law. As Wikipedia describes it: When an object undergoes a proportional increase in size, its new surface area is proportional to the square of the multiplier and its new volume is proportional to the cube of the multiplier. Let's consider the implications of this for a moment with a cube of water: it ...


12

In 4e, the only thing that determines your character's size is your character's race. Each race has its size, and the height range in their description. (Rules Compendium, page 199.) The Human race description says that the average Human height is 5'6"-6'2". This puts your rogue outside the standard human size. However, if you compare it with other ...


11

Rules Compendium p. 150 (emphasis mine): A reach weapon is a melee weapon that allows its wielder to strike at targets that aren’t adjacent. Most reach weapons double the wielder’s natural reach, allowing the wielder to attack at that reach but not within its normal reach. A typical Small or Medium wielder of such a weapon can attack a creature ...


10

The shortest a Medium humanoid can get by using alter self is 1' 9" tall as a female grippli Unfortunately, many appropriate humanoids aren't given the hey-let's-provide-PC-type-information treatment that typical Small PC races (e.g. gnomes, halflings) are. One is sometimes left relying on flavor text and outside sources for establishing such creatures' ...


10

No, there are no weapon size rules in 5e beyond Heavy weapons being off limits to size small races. There is no feature like that in the Elemental Evil Players Companion entry for the Goliath race. Powerful Build only applies to carrying capacity and the weight limits for moving things around (push, drag, or lift). There are no rules for weapon size in ...


10

As a Rogue... Embrace Being Sneaky and Sneak Attack as Much as Possible Since you are a decent race for a rogue don't fret too much about using a smaller weapon. Your number one source of damage is going to be from your sneak attack, not necessarily what your weapon is going to be. If you can't hide in the shadows and move silently, always try to flank your ...


10

From the Player's Basic Rules, page 71 (or PHB p. 191): In contrast, you can move through a hostile creature's space only if the creature is two sizes larger or two sizes smaller than you. An ogre is a large creature and elves are medium. So an ogre can't move through an elf's space. In your previous example, if we have a 10-foot wide passageway with ...


9

Off the top of my head, your options for +0/+1 LA large-sized races are: Half-Minotaur (Dragon Magazine #313, +1 LA) Half-Ogre (also Dragon Magazine #313, +1 LA) Anthropomorphic Baleen Whale (Savage Species, +0 LA, 3 RHD) Incarnate Construct Maug (Savage Species, Fiend Folio, +1 LA, 2 RHD) Goliath Barbarian (Races of Stone, only while raging, powerful ...


9

Yes. Weapon sizes are addressed in the Creating a Monster section of the DMG. On p 278 it says: Big monsters typically wield oversized weapons that deal extra dice of damage on a hit. Double the weapon dice if the creature is Large, triple the weapon dice if the creature is Huge, quadruple the weapon dice if it's Gargantuan. A creature has ...


9

Many races have tables for determining heights and weights Pathfinder elves' heights and weights can be determined officially using this table. Humans' heights and weights can be determined officially using this table. Many official races also have similar tables. Average male elves are 6' 1" (185 cm) and 137 lbs. (62 kg), and average female elves are 5' ...


7

A creature that contracts lycanthropy apparently does so instantaneously upon suffering a natural lycanthrope's bite and failing the Fortitude saving throw. The supernatural ability curse of lycanthropy says Any humanoid or giant hit by a natural lycanthrope’s bite attack in animal or hybrid form must succeed on a DC 15 Fortitude save or contract ...


7

Depends on the source. For example, Savage Species explicitly states at p. 30, that a feat prerequisite includes: minimum size or physical characteristic So, Blowhard is Huge at minimum, making it available to purple worms. OTOH, Scramble feat includes a specific prerequisite "Small or smaller" - overriding the general rule from the prerequisites ...


6

No. There are no weapon size differences in 5e. Weapon damage is determined by the weapon itself and unless otherwise noted those are listed in the PHB/Players Basic weapons section in chapter 5 (p46 of Players Basic). The only difference is that certain weapons (noted with the "heavy" property) are used by halflings/gnomes with disadvantage.


6

They can do something else. On page 272 of the 5th edition DMG there are the following options that a 5e referee may use in his campaign. Overrun You can force your way through an opponents space by making a Str(Athletic) vs Str(Athletic) check. Shove Aside You can use a variant of the shove attack to move an opponent to an empty space within the ...


6

She doesn't count as small and you can leave her as medium. Strictly speaking: small's made for halflings and goblins as key examples. Unlike previous editions, D&D 4e doesn't have any guidelines for what height converts to what size1 but halflings, the PHB1 small race, are usually 4'2" at most. Your character is not quite that short. They don't become ...


5

Yes. The soulknife ability clearly states that if a soulknife has Powerful build the knife it manifests is larger to match the ability. So you would deal increased damage due to having a larger knife than say.. a regular human. By design this also means if you can find a way to get Enlarge Person to increase your size, then you would also benefit from the ...


4

Yes, there are rules for oversized weapons. Maybe your character can wield it, but he cannot wield it like he would be able to wield a normal sized weapon The 5th edition DMG does have rules for oversized weapons. They can be found on page 278. The important bits are that you double the damage dice for large, triple for huge, and quadruple for gargantuan ...


3

Huge creatures do not get a strength bonus because of size in Pathfinder. The monster creation guidelines show that strength varies based on the desired CR of a creature. While bigger creatures have bigger average Strength, there is no strength bonus for being large. The theoretical Mastadon's strength would increase from 24 to 26. You might be ...


3

Just ignore it. Seriously, it's not a problem. You're missing out on an average of 1 damage per attack, which is not all that much at very low levels, and entirely negligible at higher levels. Base weapon damage in its entirety does not stay important for very long. Meanwhile, your size also gives you a +1 to attack. +1 to attack is a lot more valuable than ...


3

The answer is no (except in Savage Species). Quite simply because, as you pointed out, there are feats that have size ranges associated with them like "small size or smaller" and "large size or larger". Therefore, I would argue that the rules view size categories as distinct rather than inclusive; they wouldn't feel the need to include size ranges in those ...


2

Technically you don't take a damage nerf for being small yourself - being small means you normally use small weapons, and the weapons have a damage nerf due to their size. A medium longsword will do 1d8 damage regardless of whether the wielder is a human, a halfling or an ogre - all you need to do is work out how you're going to use it. There are explicit ...


2

While I agree completely with Ruut's frame challenge, I will answer your actual question: there is a way to increase your halfling's size from small to medium, thereby ignoring the damage decrease from being small. Enlarge Person Relevant excerpts: This spell causes instant growth of a humanoid creature, doubling its height and multiplying its weight ...


2

You seem to be confusing a bunch of stuff. The measure of how much effort it takes to use a weapon (whether the weapon is designated as a light, one-handed, or two-handed weapon for a particular wielder) is altered by one step for each size category of difference between the wielder's size and the size of the creature for which the weapon was designed. ...


1

Powerful build is an unusual feature; there are only three ways to get it, two from Dreamscarred Press (half-giant and an astral suit option for the aegis) and one by Open Design (and the dogmole juggernaut is on an Int-2 animal who lacks the ability to wield weapons anyway). This being the case, the fact that Dreamscarred Press wrote both half-giant and ...


1

Powerful Build alone: no The measure of how much effort it takes to use a weapon (whether the weapon is designated as a light, one-handed, or two-handed weapon for a particular wielder) is altered by one step for each size category of difference between the wielder’s size and the size of the creature for which the weapon was designed. If a weapon’s ...


1

No, there are no rules for using the skill Craft to resize a weapon... The skill Craft has specific applications, and resizing a weapon isn't one of them. The DM must fabricate rules for doing this if the DM wants this to be an option in the campaign. ... But a mutable legacy item can be founded for a weapon of legacy Full Moon's Trick's wielder can ask ...



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