Hot answers tagged

32

Yes, the creature is dead when it reaches 0 hit points. Basic Rules (p. 75) When you drop to 0 hit points, you either die outright or fall unconscious, as explained in the following sections. Basic Rules, DM (p. 3) A monster usually dies or is destroyed when it drops to 0 hit points. For more on hit points, see the player’s D&D basic rules ...


18

From the Player's Handbook, page 147 regarding weapon attributes: Heavy: Small creatures have disadvantage on attack rolls with heavy weapons. A heavy weapon’s size and bulk make it too large for a Small creature to use effectively. Carrying capacity has no effect on your ability to use heavy weapons. That's determined solely by your size, and ...


16

Colossal. A character's level is the sum of all their class levels, and does not include racial hit dice. Since you haven't specified any limit on ECL or racial hit dice, the answer's simple: Just pick a creature that's colossal as your race (such as Great Wyrm Gold Dragon), take a single level of any class (let's say commoner), and let the game begin. ...


14

A creatures size is directly correlated into their AC, along with armor, stats, and abilities. Whatever their listed AC is, that's what you have to beat, simply being larger does not grant you advantage on attacks against them


13

Their size can be found under their Traits. Specifically the bold text below their Alignment that says Size.


12

In 4e, the only thing that determines your character's size is your character's race. Each race has its size, and the height range in their description. (Rules Compendium, page 199.) The Human race description says that the average Human height is 5'6"-6'2". This puts your rogue outside the standard human size. However, if you compare it with other medium-...


10

Changing the sizes of creatures a druid can assume using wild shape based on the druid's size would be even more unbalanced Usually, unbalanced means too powerful. Not in this case. Such a house rule doesn't vastly increase the PCs' power because PCs typically already pay a premium for being smaller than Small or larger than Medium; instead, it's unbalanced ...


10

The shortest a Medium humanoid can get by using alter self is 1' 9" tall as a female grippli Unfortunately, many appropriate humanoids aren't given the hey-let's-provide-PC-type-information treatment that typical Small PC races (e.g. gnomes, halflings) are. One is sometimes left relying on flavor text and outside sources for establishing such creatures' ...


10

No Being behind another creature does not allow you to hide. The rules To attempt to hide from a creature you must be not be seen by it (PHB p. 177). The Skulker feat allows you to try to hide when you are lightly obscured from the creature from which you are hiding (PHB p. 170). A lightly obscured area is defined as such: Vision and light (PHB p. ...


9

Many races have tables for determining heights and weights Pathfinder elves' heights and weights can be determined officially using this table. Humans' heights and weights can be determined officially using this table. Many official races also have similar tables. Average male elves are 6' 1" (185 cm) and 137 lbs. (62 kg), and average female elves are 5' ...


8

A creature that contracts lycanthropy apparently does so instantaneously upon suffering a natural lycanthrope's bite and failing the Fortitude saving throw. The supernatural ability curse of lycanthropy says Any humanoid or giant hit by a natural lycanthrope’s bite attack in animal or hybrid form must succeed on a DC 15 Fortitude save or contract ...


8

From the description of Expansion: Multiple effects that increase size do not stack, which means (among other things) that you can’t use a second manifestation of this power to further expand yourself. So, the answer is no. As mentioned by @HeyICanChan, it is also important to note that in D&D 3.5 the Psionic Powers come with the Psionics-Magic ...


8

Depends on the source. For example, Savage Species explicitly states at p. 30, that a feat prerequisite includes: minimum size or physical characteristic So, Blowhard is Huge at minimum, making it available to purple worms. OTOH, Scramble feat includes a specific prerequisite "Small or smaller" - overriding the general rule from the prerequisites ...


8

No, as both Enlarge Person and Righteous Might say: Multiple magical effects that increase size do not stack. And Demonic Bulk references Enlarge Person except the target doesn't need to be a humanoid, so that would also be covered.


7

She doesn't count as small and you can leave her as medium. Strictly speaking: small's made for halflings and goblins as key examples. Unlike previous editions, D&D 4e doesn't have any guidelines for what height converts to what size1 but halflings, the PHB1 small race, are usually 4'2" at most. Your character is not quite that short. They don't become ...


6

Yes. The soulknife ability clearly states that if a soulknife has Powerful build the knife it manifests is larger to match the ability. So you would deal increased damage due to having a larger knife than say.. a regular human. By design this also means if you can find a way to get Enlarge Person to increase your size, then you would also benefit from the ...


6

No, and Maybe. Medium sized creatures range all the way up to 8ft and 500lbs. So he is still well within that range. He is bigger and stronger by quite a bit than a normal human, but is still nothing special compared to other medium sized creatures. Additionally, all creatures with powerful build I am aware of (Half-Giant) are a bit larger than The Mountain....


6

Technically speaking, yes. The looted weapon will still deal extra damage. Big monsters typically wield oversized weapons that deal extra dice of damage on a hit. The "that" is pretty clear - the weapons deal extra damage, not the monster. However, you should be extremely cautious in making these rules (and weapons) accessible to players. The rules on ...


5

The values on the table Space, Reach, & Threatened Area Templates are just guidelines, most creatures will follow those rules but not all of them have to. One example of a creature that completely ignores the table can be found on AP#27: Council of Thieves - What Lies in Dust, which has the Aspidochelone, a CR 17 N Colossal creature with a listed Space ...


5

D&D 5e doesn't have a specific rule on this because the fifth edition of the D&D ruleset doesn't make use of 5' squares when determining positioning of creatures -- it relies more heavily on an abstraction of what is happening mechanically in the game to determine this. Note that there are variant rules in the DMG for using a grid where 1" square = ...


5

Enlarge Person: ... equipment worn or carried ... is similarly enlarged by the spell. The spell causes you to go up one size category. Since there aren't pre-existing rules for a character changing size category, it then goes on to mention how to apply that to a character - doubling height and multiplying weight by eight. Then at the end of the spell ...


4

Yes, they would provoke an attack of opportunity for a charge attack against a creature with Reach: 5 feet. Explanative Scenario The tiny, diminutive or fine creature makes its charge (against a small or larger creature), but then has to enter the opponents square to attack1, provokes an attack of opportunity, and is then allowed to make it's attack2. ...


4

Ditto what Purple Monkey said... Here's the list to save a few page flips: Dwarf = Medium Elf = Medium Halfling = Small Human = Medium Dragonborn = Medium Gnome = Small Half-Elf = Medium Hal-Orc = Medium Tiefling = Medium


4

If the far edge of a square is within the spell’s area, anything within that square is within the spell’s area. This means that if you have a large creature -- which occupies 4 squares -- and any one of those 4 squares are in the area of effect per the above sentence, the creature is affected.


4

Yes. The same rule applies to Small creatures wielding heavy weapons. So I think that your logic is sound. PHB, page 147: Heavy. Small creatures have disadvantage on attack rolls with heavy weapons. A heavy weapon's size and bulk make it too large for a Small creature to use effectively. There is no reduction in the damage dealt when a halfling ...


4

The rule for tiny creatures does not specify only "naturally" tiny creatures. It is a blanket statement -- if you are tiny or smaller, you use your dexterity modifier. Other rules that apply to tiny creatures apply to creatures made tiny by reduce person (bonus to AC, penalty to STR, etc), and I see no reason to think that this particular rule is any ...


3

Huge creatures do not get a strength bonus because of size in Pathfinder. The monster creation guidelines show that strength varies based on the desired CR of a creature. While bigger creatures have bigger average Strength, there is no strength bonus for being large. The theoretical Mastadon's strength would increase from 24 to 26. You might be ...


3

The answer is no (except in Savage Species). Quite simply because, as you pointed out, there are feats that have size ranges associated with them like "small size or smaller" and "large size or larger". Therefore, I would argue that the rules view size categories as distinct rather than inclusive; they wouldn't feel the need to include size ranges in those ...


3

Powerful build is an unusual feature; there are only three ways to get it, two from Dreamscarred Press (half-giant and an astral suit option for the aegis) and one by Open Design (and the dogmole juggernaut is on an Int-2 animal who lacks the ability to wield weapons anyway). This being the case, the fact that Dreamscarred Press wrote both half-giant and ...


3

Under normal circumstances, there are no benefits to fighting a larger creature. However, there is an optional maneuver in the DMG that might be what you are desiring if your DM approves: As an alternative, a suitably large opponent can be treated as terrain for the purpose of jumping onto its back or clinging to a limb. After making any ability ...



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