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23

There's a factor you missed out on: the square-cube law. As Wikipedia describes it: When an object undergoes a proportional increase in size, its new surface area is proportional to the square of the multiplier and its new volume is proportional to the cube of the multiplier. Let's consider the implications of this for a moment with a cube of water: it ...


11

Rules Compendium p. 150 (emphasis mine): A reach weapon is a melee weapon that allows its wielder to strike at targets that aren’t adjacent. Most reach weapons double the wielder’s natural reach, allowing the wielder to attack at that reach but not within its normal reach. A typical Small or Medium wielder of such a weapon can attack a creature ...


10

From the Player's Basic Rules, page 71 (or PHB p. 191): In contrast, you can move through a hostile creature's space only if the creature is two sizes larger or two sizes smaller than you. An ogre is a large creature and elves are medium. So an ogre can't move through an elf's space. In your previous example, if we have a 10-foot wide passageway with ...


10

No, there are no weapon size rules in 5e beyond Heavy weapons being off limits to size small races. There is no feature like that in the Elemental Evil Players Companion entry for the Goliath race. Powerful Build only applies to carrying capacity and the weight limits for moving things around (push, drag, or lift). There are no rules for weapon size in ...


9

Many races have tables for determining heights and weights Pathfinder elves' heights and weights can be determined officially using this table. Humans' heights and weights can be determined officially using this table. Many official races also have similar tables. Average male elves are 6' 1" (185 cm) and 137 lbs. (62 kg), and average female elves are 5' ...


9

Yes. Weapon sizes are addressed in the Creating a Monster section of the DMG. On p 278 it says: Big monsters typically wield oversized weapons that deal extra dice of damage on a hit. Double the weapon dice if the creature is Large, triple the weapon dice if the creature is Huge, quadruple the weapon dice if it's Gargantuan. A creature has ...


9

Off the top of my head, your options for +0/+1 LA large-sized races are: Half-Minotaur (Dragon Magazine #313, +1 LA) Half-Ogre (also Dragon Magazine #313, +1 LA) Anthropomorphic Baleen Whale (Savage Species, +0 LA, 3 RHD) Incarnate Construct Maug (Savage Species, Fiend Folio, +1 LA, 2 RHD) Goliath Barbarian (Races of Stone, only while raging, powerful ...


6

They can do something else. On page 272 of the 5th edition DMG there are the following options that a 5e referee may use in his campaign. Overrun You can force your way through an opponents space by making a Str(Athletic) vs Str(Athletic) check. Shove Aside You can use a variant of the shove attack to move an opponent to an empty space within the ...


6

No. There are no weapon size differences in 5e. Weapon damage is determined by the weapon itself and unless otherwise noted those are listed in the PHB/Players Basic weapons section in chapter 5 (p46 of Players Basic). The only difference is that certain weapons (noted with the "heavy" property) are used by halflings/gnomes with disadvantage.


5

Yes. The soulknife ability clearly states that if a soulknife has Powerful build the knife it manifests is larger to match the ability. So you would deal increased damage due to having a larger knife than say.. a regular human. By design this also means if you can find a way to get Enlarge Person to increase your size, then you would also benefit from the ...


4

Yes, there are rules for oversized weapons. Maybe your character can wield it, but he cannot wield it like he would be able to wield a normal sized weapon The 5th edition DMG does have rules for oversized weapons. They can be found on page 278. The important bits are that you double the damage dice for large, triple for huge, and quadruple for gargantuan ...


2

You seem to be confusing a bunch of stuff. The measure of how much effort it takes to use a weapon (whether the weapon is designated as a light, one-handed, or two-handed weapon for a particular wielder) is altered by one step for each size category of difference between the wielder's size and the size of the creature for which the weapon was designed. ...


1

Powerful build is an unusual feature; there are only three ways to get it, two from Dreamscarred Press (half-giant and an astral suit option for the aegis) and one by Open Design (and the dogmole juggernaut is on an Int-2 animal who lacks the ability to wield weapons anyway). This being the case, the fact that Dreamscarred Press wrote both half-giant and ...


1

Powerful Build alone: no The measure of how much effort it takes to use a weapon (whether the weapon is designated as a light, one-handed, or two-handed weapon for a particular wielder) is altered by one step for each size category of difference between the wielder’s size and the size of the creature for which the weapon was designed. If a weapon’s ...


1

No, there are no rules for using the skill Craft to resize a weapon... The skill Craft has specific applications, and resizing a weapon isn't one of them. The DM must fabricate rules for doing this if the DM wants this to be an option in the campaign. ... But a mutable legacy item can be founded for a weapon of legacy Full Moon's Trick's wielder can ask ...



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