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6

No, from 3e onward there are not morale rules in the core books. Everyone shouts "DM decides" when this comes up, but I like to decide what I want to decide and what I want to randomize. (You may as well have the same fiat-vs-roll argument about everything from random encounters to hit rolls. To me it's easier to have a way to randomize it and then overrule ...


7

The DM typically determines if a creature's routed In a core-only Dungeons and Dragons 3.5, campaign there are no morale rules. Creatures fight to the death if the DM thinks they would and opt to flee or surrender if the DM thinks they would. This can be problematic for the DM and players alike. For example, a beginning DM may not realize exactly how ...


0

The pathfinder mass combat system has rules for morale including when armies route/disband and the pathfinder performance combat system has morale rules as well you could try adapting either of these to suit your purposes (presumably you are looking to apply this to regular combats). A number of adventure paths will tell you how NPCs should behave (when ...


-1

As the other answer states, d20Modern and D20 are different systems entirely, albeit with some similarities. If memory serves, d20Modern is built on the concept of the same six stats, but your 1st 3 levels are basically just a basic class specialized for one of the skills. You then have advanced classes that give special feats and abilities as you progress ...



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