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No, having double checked the Hell on Earth and Savage Worlds core rulebooks, I am not aware of any Edges or Powers that would grant an unarmed combatant with Heavy Weapons damage. If this is something you want to pursue I can see two options, both of which enter the realm of house rules. The first would be to design a custom Edge that grants Heavy Weapons ...


As the source of the acid is non magical it would not be subject to the Golem's magic immunity and would deal its usual 1d6 damage. It is also worth noting that the golem is only immune to magic effects that allow spell resistance. Almost any acid spell does not allow spell resistance and would therefore work normally.

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