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You cannot (usually) attack twice in one turn in D&D 4e. On your turn you have 3 actions, a Standard, Move, and a Minor. Generally your Standard is your attack, your Move generally involves moving, and your Minor is something like Cursing your enemies. You can downgrade actions from a Standard to a Move or a Minor, and a Move to a Minor, but you cannot ...


In the event that you do roll to hit and pass the 50% chance stated in the description for incorporeal creatures when attacking with spells that don't do damage, no. The damage that it mentions is hit point damage from corporeal sources. The ability damage would not be halved. However, you should take the following into account: An incorporeal creature ...


Since you have already ruled that this is an impossibility in your campaign, my answer may be redundant, but I wanted to provide a counter point to the above answer of it being allowed; to show why it might be argued as disallowed. (Also because @Miniman encouraged me to challenge his answer.) Here is a link to a former question dealing directly with ...


According to this, sonic damage bypasses hardness. http://www.d20pfsrd.com/psionics-unleashed/psionic-powers/e/energy-bolt


The rule for knocking a creature out is as follows: Sometimes an attacker wants to incapacitate a foe, rather than deal a killing blow. When an attacker reduces a creature to 0 hit points with a melee attack, the attacker can knock the creature out. The attacker can make this choice the instant the damage is dealt. The creature falls ...


Weapon damage dice never increase with level; they can increase with greater character size and occasionally with class features (mostly Monk and company) or feats, but never directly with level.


Your damage does not increase by level. (1) (1) At least not directly. You get more feats, hit more often, have higher base stats, may aquire magic items and get stronger spells. But the raw damage does not increase. If a weapon does 1d6 damage, it does so, regardless of your level. Exceptions will be noted in the damage text.

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