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Playtesting is the only way to answer this. This will work, that's clear. What you're actually asking for though is, "Will we like this?" Whether you like how it works is something we can't ever answer for you. Playtest it to find out if you like the gameplay it creates.


Probably not. Without seeing the exact text of the feat and power in question we can't say for sure, but it's unlikely that the feat will add its bonus to ongoing damage. The key concept here is damage rolls. Almost everything that adds bonus damage adds it to damage rolls rather than to all damage. If you don't roll any dice for damage, it's not a damage ...


The feat would apply if it was made specifically for ongoing damage I have never seen a feat with those properties before. But if the feat mention anything about ongoing damage, the extra damage would apply. Ongoing damage (regardless of type, such as thunder, fire, necrotic etc.) and normal damage from an attack are two completely different sources. ...


The Strength Penalty to Damage Remains Unadjusted A Medium creature with Strength 8 who's fighting with two weapons, a longsword in one hand and a short sword in his off-hand, will inflict 1d8-1 points of damage with the longsword and 1d6-1 points of damage with the short sword, for example. The same creature with Strength 6 will inflict 1d8-2 points of ...

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