Hot answers tagged deadlands
6
The rules for this are on page 21 of the Marshal's Handbook. In summary:
the GM decides when an 'interesting' time would be. Generally this
is when you can cause as much havoc as possible, bearing in mind that
the manitou won't willfully endanger the body they are hosting.
Anything that will increase chaos, fear etc could be on the cards.
you then pay a ...
3
I am a very experienced SW GM by now and I transitioned my group from D&D, so I recognise this situation.
A great deal of the subtlety and power of SW comes out in the dynamic of play. The attributes and skills and edges on a character sheet do not flesh out the character. The edges may give you a profession, but it is the hindrances that generate ...
2
Deadlands Reloaded, p. 130:
Manitous don’t generally interfere in a hero’s day to day life. It’s just not interested in whether he orders whiskey or beer, for example. That said, if a demon sees an opportunity to spread a little fear around, it’ll jump on it faster than you can say “Amen.”
Just remember that a manitou won’t knowingly endanger its ...
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