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Myth-Weavers is an RPG Play-by-Post site which meets all but one of your listed criteria. With wide support for a variety of game systems and dice mechanics, this seems like your best option. In addition to a robust built-in dice roller, it also provides everything else you would need for a PbP game: message board, character sheets, and even has some nifty ...


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A guy I know has this site. It might not be as good and versatile as the invisible castle, but it's open source and you can run your own version, where only your campaign's rolls are stored (and it will never go down as long as you keep it operative yourself).


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For games that use a lot of different dice as both randomisers and tokens, there isn't really any substitute for real dice. Especially when learning a game for the first time, having makeshift representations that you're constantly swapping around for the real thing adds a layer of mental effort that not only complicates learning, but distracts everyone ...


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D&D has a similar requirement for keeping dice on the table, namely Bardic Inspiration. In my game, I have got around this by buying cheap plastic counters and poker chips from Two-Dollar Stores and writing on them with a permanent marker. I'm using a silver coloured marker. It is more expensive than a black marker but looks much nicer. So I suggest ...


0

Four possible successful outcomes. First die success chance is 3/6, or 1/2. 1 2 or a 3. Second die success chance is 2/6, or 1/2. Whichever two are left. Last die success chance is 1/6. Whatever the last one is. First 3 die succeed. 1/2 * 1/3 * 1/6 * (6/6, Do not care) First die fails. 1/2 * (1/2 * 1/3 * 1/6) Second die fails. 1/2* 2/3 * 1/3 * ...



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