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13

From my knowledge there is no such language. Angels have this ability, but the languages they speak (Celestian and a few others) are just ordinary languages with no special properties. It's a supernatural ability of theirs which gives them a cheat mode: In 3.5e, it's called Tongues. In Pathfinder, it's called Truespeech. In both games, that ability takes ...


11

A rogue special ability is fair Rogue special abilities are about equivalent to a feat (and, in fact, the feat option is one of the best of the options presented), and Improved Uncanny Dodge is something you generally can’t get as a feat.1 Improved Uncanny Dodge definitely would not be a strong feat, but far weaker feats exist, and many of the rogue special ...


8

I believe that this problem can and should be dealt with entirely out of character. I have been a GM for a number of years, and my games often cover difficult and mature topics. In order to make this work it is essential that players feel they can talk to me when there are themes which they find difficult. It is then entirely my responsibility to be ...


6

Yes, magical items are subject to the same environmental hazards as any other non magical item of the same nature. From the DM Guide, page 215: Magic items, unless otherwise noted, take damage as nonmagical items of the same sort. A damaged magical item continues to function, but if it is destroyed, all magical power is lost. Repairing Magic Items ...


6

It's not that bad... With no range listed, the the prestige class blighter's supernatural ability blightfire has a range of 0 ft., therefore centered on a crosshairs adjacent to his space. This means the blighter will be affected by his own blightfire effect.1 But, assuming no shenanigans, the blightfire's effect deals only an average of 17.5 points of ...


6

No. As you stated yourself, Eldritch Blast is a spell-like ability. Since the effect of Hellcat Gauntlets only applies on spells, it shouldn't affect Eldritch Blast.


3

There isn't a one-size-fits-all answer. A very good starting point without doing tons of research into Gazetteers, Dragon Magazine, and other such publications, would be page 5 of Complete Champion: The D&D Churches. But even this is very limited, since Greyhawk, specifically, (not Greyhawk: Core) has WAY MORE deities than those in the Player's ...


3

No, Eldritch Blast is a Spell-Like Ability, not a Spell. As a DM, what would I do? I would say, yes it does. Discussion Warlocks are not CoDzillas and can typically use all the help they can get. I would base my ruling on the information provided below: Eldritch Blast An eldritch blast is the equivalent of a 1st-level spell. If you apply a blast ...


2

Magic items have slightly higher saving throws, and so last slightly longer against item-destroying effects, which typically allow a saving throw. They are hardly immune to such effects, however, and their durability mostly comes from a lack of item damaging environmental effects in 3.5 in general. For example, regular steel weapons don't rust underwater ...


2

I agree with what others have said - this is an issue you should be taking up with your DM, because acquiring in-game immunity is a bandaid solution at best. That aside, however, you do have a few in-game options: Mind Blank (core). This is the end-all, be-all anti-mind magic effect. As long as you have it up, you're good to go. Pros: Pretty much ...


2

Talk to the DM. While they are indeed a part of the game, having problems with them because of out-of-game experiences in your life can make you have big problems with the idea of having someone use the spell on you. Talk to the DM and explain that the idea makes you very uncomfortable for personal reasons (though you are not required to explain those exact ...


2

This is one of those situations where even if your character is immune to compulsions, there is still the effect of the situation arising. Things to consider as well is how you feel when another character is affected by some form of compulsion. You are probably better off taking some time to talk to your DM and explain it to him so the whole thing can be ...


2

I think that, generally speaking, allowing a bonus feat or some other equally powerful (subjective) ability would be a fair compromise to encourage the player to try new things. Personally, I think character planning can be detrimental to a game, so allowing characters to advance via multiclassing or prestige classes is important. I would give the character ...


2

Your ability scores don’t really match your character description. You have little-to-no use for that Strength, that I can tell, and it sounds like your Charisma really ought to get an 18, since you’re staying on the back lines and focusing on song and spell. Also, please consider my general recommendations for the bard class, as I’m going to avoid ...


2

In 3.0, both druid and shaman used the same system for obtaining an animal companion, based on the animal friendship spell. In 3.5, the druid’s system for obtaining an animal companion was overhauled, and animal friendship ceased to be a spell. And while the shaman’s animal companion goes unmentioned in the Oriental Adventures 3.5 update, its spellcasting ...


1

The Animal Companion wasn't 'updated' in Dragon Magazine. In 3.0 the Shaman and the Druid had the exact same type of animal companion. With 3.5, the spell Animal Friendship was removed and the Animal Companion that druids enjoy now are what they became. The Shaman didn't receive that update. Your DM would have to make a ruling. 1. Make it the same as a ...


1

First off, I'd like to clarify that I could not find an official source on this matter, as it simply has not been covered in the Dragon Magazine. The forums and wikia I've stumbled upon have all dealt with the matter the way you assumed you should. Since the Animal Companion has not been covered in any official 3.5 source, but has always been rather similar ...



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