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55

Yes The wording is pretty clear. There's no minimum resistance required. Any amount of resistance counts, and having it grants you immunity to lava. It's Pretty Stupid RAW is also pretty stupid. If you're immune, sure. But resist fire 2 should not block 20d6 of lava damage. That's goofy. Personally, I treat immunity as immunity and resistance as ...


32

Ultimately, you can craft anything with the DMs permission, and nothing without it. Most games assume the printed armors are available and others are not, but you can always ask your DM to homebrew a 25-AC armor and let you craft it. I doubt he will; I wouldn’t. But he might, (probably) doesn’t hurt to ask. What does hurt is actually making it. The DC ...


31

Scenario 1, a bag of holding into a portable hole: No. When the bag of holding is placed into the portable hole, a gate is opened and the two items are sucked into it and forever lost. Essentially, they consume each other. There is no mention of anything else getting sucked into the gate or if the gate allows other creatures and objects travel to the astral ...


19

It's a very good idea As you mentioned, literally all the main issues with GMPCs can be avoided by making said GMPC into an animal. The GMPC is almost non-knowing due to animal intelligence. It does not steal spotlight in non-combat situations because it doesn't normally interact with people that much. Especially not on its own initiative. They may use ...


18

I'm sorry, they can't. Human (and presumably elven) flesh is far less dense than lava. They could waltz on lava, though.


17

It depends on a lot of things: The Skill For some skills, you logically should be able to tell. A few of them (like Disable Device) actually have different outcomes if you fail by a lot vs fail by a little, so you can use that to guess how far off you are. Open Lock lets you tell pretty easily if you succeed or not, since in one case the lock is open. In ...


16

in one word - information. You can wish for (or perhaps simply learn) more about the past place/time you are travelling to: contacts, important information about future events, some soon-to-be invented tech... Knowing who will win a race is a good quick money; knowing some juicy gossip is a way to make friends, or blackmail someone; knowing who will be the ...


15

No. Even if you target the darkness, you shouldn't hit anything in the darkness. The design of Magic Missile is that you fire a handful of homing force bolts out of your finger tips towards your target. They're impossible to dodge because they lock-on and will hit your target unless Shielded. If you don't lock onto something, they're not going to be able ...


15

By the rules? Yup. Let's look at the description of the item: Nightstick: This black rod carved of darkly stained wood is inset with religious symbols of various deities. Anyone who possesses the rod and is able to turn or rebuke undead gains four more uses of the ability per day. So the wielder definitely gets "more uses of [turn undead] per day". In ...


14

From http://www.d20pfsrd.com/skills/fly You generally need only make a Fly check when you are attempting a complex maneuver. Without making a check, a flying creature can remain flying at the end of its turn so long as it moves a distance greater than half its speed. It can also turn up to 45 degrees by sacrificing 5 feet of movement, can rise at half ...


14

As per the Wasteland animal companions sidebar (p48): Any of the listed animals are appropriate for a wasteland druid to select as an animal companion ... druids of sufficiently high level can choose the following animal companions ... Level 10 ... Dire Tortoise Looking at the handbook, this creature is certainly accepted as the best creature to choose ...


13

Drunken Master is not a monk prestige class It doesn’t require you to be a monk, or even to have Stunning Fist (which is very painful to get as a not-monk); it only requires Improved Unarmed Strike. It then proceeds to tank your Wisdom, which is used for quite a few monk features, and give you bonus features for using improvised weapons, which are not ...


13

It's the Mental Damage Drink Like a Demon has two problems. The first is that it's an uneven trade; you're losing 4 points of ability score and only getting 2 back. This does a few things to your Drunken Master that are bad: Lowers AC Lowers vital Wisdom-based skills (such as Perception) Lowers your Will saves Lowers your save DCs for your special ...


13

Pazuzu's Wikipedia article reveals his motivations. The big picture is in the goals section: Pazuzu is viewed by the denizens of the Abyss with resentment and grudging respect. Unlike most demon lords, he is not interested in conquest of the Abyss. His main concern is winning followers on the Prime Material Plane by tempting or deceiving those of good ...


13

Restating my assumptions: You need to send your spirit back in time to possess your earlier self to avoid execution. You have two sidereal weeks to prepare for this. You have no consequences in the present for your actions. You are in a very large city with access to real spellcasters. This is the climax of your game, barring that: "Our goal is to alter ...


11

Tower shields are not always bad. I've seen them used without being a hindrance (by someone who made a build around never having to make attack rolls). They're usually bad, though. It's Bulky For one thing, it weighs 45 pounds. Not a problem for a 20 STR character, but it can by itself cause encumbrance for a weaker character. It's armor check penalty is ...


11

I strongly agree with the previous offers, information could be invaluable, as a mean of regaining gold quickly but also as an edge to complete your mission. Yet if as me you are more concerned by the numbers and crunches , I would like to extend on another alternative to the grafts... Tomes. It won't get you really far but you could probably locate one +2 ...


11

OK, so, to begin: you are going to get +2 Dex, which is nice-ish, −2 Con, which sucks but at least you’ll get bonuses and d12 HD, and you will get a bunch of other stuff that barely matters at all. For reasons, you probably will not be using any traditional elven weapons (though the less traditional elven-specific weapons in Races of the Wild are ...


10

Yes The "divine" half is not Fire damage: Half the damage is fire damage, but the other half results directly from divine power and is therefore not subject to being reduced by resistance to fire-based attacks. As it's not fire damage, Fire immunity doesn't apply.


10

There are a number of good ways to do this. Both of the non-crafting ways you mentioned are actually perfectly good ways of going about this if approached properly. I will detail them in the order you should attempt them below: Buy it in the store By the book If you want something and don't have it, the normal way of procuring it for most people in ...


10

No. The possible target of magic missile is up to five "creatures." Unless the darkness is a creature, and it usually isn't, you can't target it. You also can't target inanimate objects for the same reason.


9

1. He Hits Rules Compendium (p. 64) has it covered, emphasis mine: Even when hit by spells (including touch spells) or magic weapons, an incorporeal creature has a 50% chance to ignore any damage from a corporeal source—except for positive energy, negative energy, force effects such as magic missile, or attacks made with ghost touch weapons. ...


9

There is nothing special about these spells that prevents you from applying the Silent Spell feat, by casting them with a higher spell slot, or the equivalent of such. They still require concentration and the appropriate action to cast, however.


9

There is, RAW, no concept or definition of "owning" a plane While gods can have divine realms, the Forgotten Realms concept of whole Outer Planes ruled over by a small number of gods is both unique to that setting (meaning rules in other sources such as Deities & Demigods do not support it) and not given parameters within that setting. The Outer Planes ...


9

First off, I'll say that I think Ruut's answer is pretty comprehensive and mostly accurate, and I would post this as a comment but it's too long to do that sensibly. If I came across this situation, I'd house-rule it depending on whether or not I'm OK with the players pulling something like this because it's not black and white. I'd be inclined to allow it ...


8

Yes, it does: a Mirror of Suggestion: This small hand mirror manifests its power up to twice per day against creatures that see their reflections within it, as a gaze attack with a range of 30 feet. Potential victims can attempt to avert their eyes or look away as they would from a normal gaze attack. A creature meeting its own gaze in the mirror must ...


8

Gauntlets of Destruction (MIC, p.192) are stated to be spiked gauntlets. While gauntlets in general could be part of an armor and any kind of glove can substitute the armor's original gauntlets, they are a weapon and not a suit of armor. Therefore, they don't give you Arcane Spell Failure at all. Gauntlets, while being a weapon, allow you to move your ...


7

As a Rogue... Embrace Being Sneaky and Sneak Attack as Much as Possible Since you are a decent race for a rogue don't fret too much about using a smaller weapon. Your number one source of damage is going to be from your sneak attack, not necessarily what your weapon is going to be. If you can't hide in the shadows and move silently, always try to flank your ...


7

Take a look at Incarnate. (Make very sure you read the handbook though, as the book itself is horribly written.) Before I go into incarnate though, there is a literal way, with a shaper, of making power armor. It's certainly cute, and if it fits your desired power level, use it and don't look back. On the other hand, there's Incarnate: Shapes soul-stuff ...


6

In Shadows of Gallowspire, part 6 of the Pathfinder adventure path Carrion Crown, there appears a vampire human antipaladin 17, making it CR 19. Several other mid-level vampires are listed on the Web page Unique Monsters if high-powered minions are needed.



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