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Temporary Hit Points do not make you Conscious. Rules Compendium p. 258 on Temporary Hit Points indicate that: Not Real Hit Points: Temporary hit points aren’t healing, but rather a layer of “insulation” that attacks have to get through before they start dealing real damage to a target. Don’t add temporary hit points to a creature’s current hit points ...


7

Correct, 4e removed the elemental planes. It vastly simplified the cosmology. Alot of the outer planes had to go with the reduction in alignments. The inner planes, were replaced with the elemental chaos, also as part of the simplification. However very few mechanics in 4e force you to use the default cosmology. When I last played, (which was only a few ...


3

Polearms are good for control, not damage, unless you are a Dragonborn with high Strength, or a level 16 Iron Vanguard As I have written elsewhere, there are 3 good reasons to use reach weapons, and a bad one. Damage is not really one of them. Polearm Gamble is great if your DM loves you or absolutely lacks any tactical sense, but if this is not the ...


2

High Risk, High Reward Power Brash Assault is one of those things where you can justify it with game-world logic, not using "player" logic. What the monsters / enemies of the PCs see is someone with a lowered guard. The more reckless (perhaps less wise) individuals would jump on someone as soon as soon as a weakness is exposed, not considering what position ...



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