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23

I'm going to take a slight detour and address two sub-parts of your question before providing an answer, in order to provide some perspective the other answers may be lacking. Lying isn't the same as bluffing. Characters use the Bluff skill to make what’s false seem true, what’s outrageous seem plausible, and what’s suspicious seem ordinary. A character ...


21

Ok, so let's compare this to a comparable power. The Human Heroic Effort power. For this we'll take two Rangers, at L1 since that's the best time to compare racial powers and build them basically exactly the same. To make this completely fair, we'll burn the Human's extra feat on something worthless so that it doesn't color our findings (in reality, it ...


19

Can they? Yes. These are their own characters, after all. Nothing in the rules requires them to lay their full minds open to the DM. If it did, that would cause problems when a player decides that the PC needs to have a change of heart, for good or for ill. Is it a good idea? Usually not. A DM who knows the PCs' true motivations can work them into the ...


14

No, it's not a legitimate thing to do because The Player Put the DM in a Difficult Spot The lies the character's told--and you're certain now that they were lies1--should have been Bluff skill checks. Make those checks. Now. By yourself. Roll for the player despite his absence. Such rolling lets you determine which folks believed the character, which ...


8

+2 damage and +2 regen is not OP +2 damage is not a huge bonus, nor is Regen 2. Both might help you in cases where a hit almost knocked you out (but you regened 6 hp over the last 3 rounds so you still have 1 hp yet) or that enemy would've had 1 hp left and been still stand but now its dead. Even at level one its not that much Hp considering hp values are ...


6

Yes its called a Laser Cleric Laser Cleric is a build for the 4e Cleric(Templar) class focused on making ranged, radiant attacks and handing out buffs to allies and debuffs to enemies. You choose holy symbol implement powers and can pretty much avoid making any melee attacks at all. Wisdom is your primary stat, charisma gets a boost for some rider effects. ...


6

Ok, there are several things you can and should do. First and foremost, keep them working longer. This is a daily power with the chance to change 1 encounter dramatically, there are specific tactics you can employ to discourage resting to make sure their work days are appropriately long (usually about 4 encounters/day). Don't do this regularly, but ...


5

You do not lost your readied action by the rules, but you lost your readied action when your next turn comes up, regardless of whether you are conscious at that time. This means if the trigger to attack the minon happens after you are healed but before your next turn, you can still do the attack (most likely while prone, and only if you can still attack). ...


5

All of your answers can be found in the ranger's handbook. In short, focus on twin-strike spam. Shoot-to-thrill is a level by level build of a ranged ranger by lordduskblade which focuses on making twin strike everything it can be. Pick up a greatbow ,bow expertise, weapon focus, and bracers of archery to complete this supremely boring build.


5

You can't boost reflexes too, but it's not an exception. Shields are items that add a shield bonus to AC and a shield bonus to Reflexes. This does not mean that everything that gives a shield bonus to one of the two needs to give a shield bonus to the other: it's coincidental. Battle Cleric's Lore only gives a shield bonus to AC (arguably because it's not ...


4

In DnD4 the rules are very strict. If it says AC, you only increase AC, even if something implies it otherwise. So you do not get any bonus to Reflex.


4

What you're missing is that Level 30 items, particularly Weapons/Implements, Neck, and Armor, are often 5+ or 15+ items. The items you mentioned exist, but they exist (in both cases) as 15+ items- i.e., you could get a +3 version as a level 15 item, a +4 as a level 20, a +5 as a level 25, and a +6 as a level 30 item. The GodplateDDI is just a Masterwork ...


3

Let's start with the basics, 10 reflex at first level isn't great, but it's not atypical either. There are some things you can do about it though. The two best ways to patch reflex are as follows: Superior Reflexes - this gives you a scaling +2 bonus to reflex and CA on your first turn every encounter. However, don't burn your L1 feat on this Wield a ...


3

Others have already done a great job of answering this question, especially as to the real (lack of) numerical advantage, but here are a few things to consider... Personaly, I think it's a bit weird that this is an encounter power, since it triggers on being bloodied For clartiy (and general nitpicking), as you stated in its description, it triggers ...


2

Use DDI, choose "Items" from the dropdown, in filters, enter "30" to "30" in the level, and click apply. All Level 30 items will then appear, with their associated book.


2

I wonder, did the player change his mind or was he lying about motives from the beginning? It's legitimate for him to change is mind, but the latter is disrespectful to the group. Has he acted on selfish beliefs yet? If so, then you need to stop and have a conversation with the player about this inconsistency—does he prefer that his character changed his ...


1

Yes. In 4E there are a handful of classes, which include the cleric, for which there are basically two half sets of powers based on two different stats. For the cleric that would be either strength or wisdom. The cleric's strength powers are mostly melee, while the cleric's wisdom powers are nearly exclusively ranged. So to build a good ranged cleric, ...


1

"Here's the problem. You portrayed to me that you want to play a character who is honorable and tied by oaths to various things. I've been trying to include that into the game and make interesting things for you based on that. What you really wanted was a game where your character is a Machiavellian power player, and that, too, could be fun ...


1

Shall you be a Cleric or a Warpriest, your role as a leader is to keep your party alive by healing and throwing around buffs. 4e's mechanics let you contribute to damage as well (unlike older editions where if you wanted to heal your party you needed to spend your whole turn doing so, thus the healbot concept was born) but dealing lots of damage, while nice ...


1

There is no rule in 4E that says you lose the readied action. Nothing under the Unconscious condition, except you are not aware of your surroundings, therefore could not react to the trigger if it occurred during your period of unconsciousness. I.e. if you trigger was "when the creature steps through the door", and you wake up and it has already come through ...



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