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In the adventure of escape from Zanzer's dungeon, you meet an NPC named Axel, and get introduced to his "funny dice". Basically, it consists of Axel trying to cheat you by asking you to roll higher when he has a larger die, or to roll lower, when he uses 2d6 and you use a 1d12. The game worked as follows: The first to 100 points wins (in this case you ...



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