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The majority of D&D adventures pack in a fair bit of combat, but some can be converted to a less combat oriented scenario. The key is to find adventures that have significant non-combat meat to them, such as investigation. You can then strip out all the "filler" encounters, those that are either gratuitous or which don't have anything to do with the ...


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My own Scourge of the Demon Wolf. It has combat but the meat of the adventure is trying to deal with the factions of the village and unraveling the mystery. Most of my playtest were done with four hour convention slots there was never more than six players. The smallest amount I ran with was two players. I use bog standard d&d tropes including a ...



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