Focusing on the Tennant and Smith eras, the game system resolves actions through a graduated difficulty mechanic combining attributes and skills with a 2d6 rolls, supplemented by a narrative currency system of Story Points. Nonviolent solutions are encouraged --and often required-- to resolve conflicts.

This is the fourth role playing game set in the Doctor Who franchise:

  • Doctor Who RPG, 1985.
  • Time Lord, 1991.
  • Doctor Who: Solitaire Story Game, a paragraph based board game/RPG based on Barbarian Prince.
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