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34

It’s a problem but perhaps not as bad as “ECL 5” suggests You are probably more powerful than a 1st-level character should be. You are not, however, as powerful as a 5th-level character can be, or even should be. Moreover, even as a 1st-level character, Wyrmling White Dragons have some glaring weaknesses that don’t seem appropriate. ...


31

There are three somewhat-contradicting definitions of True Dragon, from Monster Manual, Draconomicon, and Races of the Dragon (listed by publication date). Please also note my other answer, which poses a rebuttal that I’ve come across. Monster Manual The first definition, in the Monster Manual, is simply the “Dragon, True” entry, which ...


21

Two ways. First, they're intelligent and can speak, so hiring or intimidating people to drag their treasure around for them would be relatively trivial. This can be tribute (as mentioned by Jadasc) but can take any form that minions would be capable of motivating (extorting, hiring, cajoling, bribing, what have you). Second, dragons are typically arcane ...


21

Yes, there are some pretty major problems with this from a balance perspective. Dragons have supernatural and spell-like powers, unusual defensive and attack features, and racial hit dice. If you're looking for a mechanical prohibition on playing a dragon at level 1 (instead of just comparing all the goodies they get to the features of a typical level 1 PC ...


18

Tribute. The dragon sends emissaries to the town, or does a fly-by scorching, and then informs the wealthiest of its residents that unless they relish the idea of being charred or eaten, they'll deliver some choice valuables to the cave near the mountain once a month.


15

Resurrection This spell functions like raise dead [...] Constructs, elementals, outsiders, and undead creatures can’t be resurrected. Raise Dead Target: Dead creature touched [...] Constructs, elementals, outsiders, and undead creatures can’t be resurrected. Dragons aren’t listed, and so can be raised normally.


14

Much of this has to do with the history of dragons, and the fact that D&D draws significant content from existing cultures. Primarily, dragons were representations of the balancing forces in nature in many cultures. In Europe, they tended to be less so, though they were still symbols of longevity: Dragons are often held to have major spiritual ...


13

Swallowing has been modeled in D&D 4e on other creatures. You should be able to adapt one of them to the dragon just fine. For example, the Purple Worm DDI Swallow (standard, at-will) The purple worm tries to swallow a bloodied Medium or smaller creature it is grabbing; +21 vs Fortitude; the target is swallowed. The swallowed target ...


12

I will base my answer on how dragons are depicted in Dungeons and Dragons, and also other RPG's and movies and books. You should have a checklist of certain things that will identify you as a dragon, in character. These are, in no particular order: Wisdom: As Bobby mentioned, dragons are old. Very old, indeed. As such, they will not rush any decision, and ...


12

One thing that occurs to me is that a highly intelligent and powerful dragon might consider the low-powered human to be its pet. It might even be amused by the human's view of the relationship and attempts to "take charge." It may occasionally help the PC out of extreme situations, but it would do so for its own reasons, and possibly not always in ways the ...


12

You've got the wrong end of the stick. You say it's "a description that is usually reserved for such races as Demons..." and then you wonder why dragons get this treatment too. Rather than wondering, that is your answer: dragons are something much more like demons – in that they have an immutable nature – than like beasts or (demi)humans. As for "Why?" the ...


11

What a great question. My perspective is from being a DM. This was a game with PC dragons (metallic). I found I had to adjust substantially for the shapechanging abilities. This was unexpected - what I was more prepared for was (for example) the players being a very desirable target for the local nobility. Dragonslaying was all the rage in the land where ...


10

Dragons do need to breathe (note that black dragons have the ability water breathing, indicating that a dragon without it can't breathe under water and is subject to drowning rules), so anything that asphyxiates them will kill them, regardless of the element. A dragon's resistance to damage of certain elements doesn't save them from needing to breathe, just ...


10

There's always Mongoose Publishing's 'The Slayer's Guide to Dragons' which should offer you at least some idea of the culture of dragons. Chapters include: The Physiology of Dragonkind Dracos Invictus (this is pretty much just an additional age-class for the dragons) New Races of Dragons Habitat Dragon Society Methods of Warfare Roleplaying with Dragons ...


9

I read in the Draconomicon that it is a common practice, at least in D&D 3.5e, for dragons to swallow their plundered loot and then regurgitate it at their lair. This would be akin to birds swalling a worm only to bring it back to their nest to feed their babies. However, it is just as common, if not moreso for the dragons to "convince" the remaining ...


9

I find this argument compelling, but I don’t want to add it to my other answer because so many people have voted for it and this is a reversal. Yes, Dragonwrought Kobolds are True Dragons Races of the Dragon actually says so. On page 103, there is a table entitled “Draconic Heritage, Dragonwrought, and Draconic Legacy Options” – ...


9

Gary Gygax answered this question in an EN World interview, and at more length in Slayer's Guide to Dragons. Originally there were the five chromatic and evil dragons, each with a color that suited their breath weapon, and a sixth good dragon patterned on the Oriental model of that imaginary creature. As it was both or different origination and alignment ...


9

Like any monster PC, you have hit dice and level adjustment, and progress by taking character class levels. The difference is that when a dragon PC hits the age listed, he is required to take his next level in his Dragon progression (Table 3-21) instead of a normal character class. Creating a dragon PC As per the standard monster PC rules, you begin with ...


8

I've found some various things about running PCs with nonstandard races, although they're mostly from the GM side. Monstrous PCs, dragons included, will usually have a substantially different outlook on things than most humanoids. There are a lot of reasons for that: a longer lifespan, more powerful (well, they do have a pretty high level adjustment), and ...


8

Check out D&D's Council of Wyrms setting I don't think it's been updated for 3.5 rules, but it's a good start. You can also look into the Dragon Kings expansion to Dark Sun.


8

You're right, your DM is wrong. The ability specifically says it can imitate a voice. In plain English, that means being able to imitate the voice and say anything you like using it; it doesn't mean being able to only mimic exact phrases. If the ability was supposed to only allow mimicking exact phrases, it would say so.


7

Okay, so I found a reference in this archived thread on the Giant in the Playground forums to a Dragon Familiar feat in the Draconomicon. There are rules for acquiring a dragon cohort using the leadership feat, which the character can take now. Depending on their charisma, they'll either be able to take a pseudo dragon (+0 cha), a brass wyrmling (+3 cha), ...


7

There have been various suggestions for mixing dragons and creating hybrids, from calculating average values for the hybrid (adding up the values of the parents and dividing them by two etc) through applying a colour theory of sorts (a blue and a yellow parent would produce a green offspring) and other solutions to applying unofficial templates (such as I ...


7

Taking Dragon HD I’m reasonably sure you couldn’t find rules for this because Wizards never wrote rules for this. Personally, I’d rule “no,” since you are not a dragon, you just have the dragon’s body for a while. In dragons’ case in particular, advancement by HD seems to be a matter of it simply aging and coming ...


4

The table of page 103 'Draconic Heritage, Dragonwrought and Draconic Legacy Options' is, in my opinion, meant to be a space saver. The table is used by the those three Feats in different ways. I don't believe this is can 'prove' a kobold is a True Dragon. All kobolds use the twelve Age categories, whether they are dragonwrought or not. Being dragonwrought ...


4

I'd say, that depends: What character is he? Build his appearance and actions around that character. After all, first it's your character, on second it's a dragon. We all do think differently about dragons, as mentioned by rishimaharaj, that's also my favorite version, but f.e. I have the version of the dragons from Drakensang (The Dark Eye) in my head, ...


4

If ever I were to roleplay a dragon, I think I would base it off of Sean Connery's Draco from Dragon Heart (1996): sometimes humorous, kind, brave, giving, noble, etc.. Out of all the dragons I've encountered (read as "not many"), he is definitely the most memorable.


4

AD&D 2nd Edition had the Council of Wyrms campaign setting. It included rules for playing dragons, half-dragons and servants/retainers of dragons. The materials in the boxed set address more of a master/servitor relationship, but that could be easily adapted to a companion/friend type of relationship instead.


4

I've been unable to find any official updates for the class (having looked through Dragon Magic, Draconomicon, and Races of the Dragon in addition to online sources), but I think you can make a few inferences from its design to find suitable additional dragons. The class fluff references 'dragons' at several points. Presumably, they refer to 'True Dragons' ...


3

Time. Time and patience. Dragons have a very, very, VERY long lifespan, and the size of their horde is proportional to their age/size. Couple that with their predisposition to hording any valuables they can find, and you have a horde that grows in size proportionate to the dragon's ability to carry home larger and larger finds in their paw.



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