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5

Dragons may be as intelligent a being as any you may find, but the chief differences would have to include their longevity, which should give them a patience not generally practised by shorter-lived species. This patience, combined with their intelligence should lead to dragons having many projects in progress, few of which are likely to be completed any ...


8

Here's a very simple way to give dragons unique personalities: You have creatures that live thousands of years, or, depending on your setting, forever. What does a highly intelligent creature do, with itself, during that time? What curiosities does it have? What hobbies? I've had a Green Dragon in one campaign, who dwelled next to a forest, to the point ...


19

As intelligent NPCs, dragons will have a range of personalities and motivations; however, since your trouble is with separating them from ordinary humanoid NPCs, I would recommend playing up the stereotypes a bit to add some distinction. I will draw mostly from Draconomicon here, since the specified system is 3.5. It has some advice on roleplaying dragons, ...


1

Dragon's are intelligent creatures. That means they're subject to the same range of personalities as people. As you've indirectly noted yourself, some of them pass for years among other races. Falling back on dragon stereotypes when there's one or two in the game as enemies or occasional NPCs makes sense, but when they're a regular occurrence in your game ...



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