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This is an interesting situation. Although you can use the 'normal' checks as listed above, I would take a slightly different approach (although still able to be adjudicated through the normal rules). Sometimes the basic attributes for a skill don't cover all its uses. Which Skill? I would base the skill proficiency on the type of animal you are trying to ...


15

From the PHB page 66: Starting at 2nd level, you can use your action to magically assume the shape of a beast that you have seen before. And page 69: At 10th level, you can expend two uses of Wild Shape at the same time to transform into an air elemental, an earth elemental, a fire elemental, or a water elemental. It seems fairly clear that these ...


7

I would predicate the rolls based on what the shape changed character is doing and whether or not the observers would be expected to know anything about that animal. A cat lazily sitting by the road near a village ought to be almost impossible for the druid to screw up, but a deer wandering through a camp during the day, that might provoke some rolls (or at ...


11

Tl;dr - The Druid makes a Deception check, an observer has to beat their result with an Insight check. Proficiency in Nature would allow a character who was not proficient to add their proficiency bonus to the whichever of the 2 checks they were making. So, there are 2 questions here. The first is whether the Wild Shaped Druid is physically ...


-1

So, this may end up changing once the DM guide comes out, but I started thinking about what constitutes an unarmed strike for a human. If you're wielding two short swords, you can still make an unarmed attack by kicking, for example. So, there's kicking, biting, clawing with fingernails, head-butting, etc. Why then would adding longer or sharper teeth change ...


3

First, unarmed strikes are melee weapon attacks. The unarmed strike is a simple melee weapon that deals 1 bludgeoning damage. Next, natural weapons are also melee weapon attacks. For example, the wolf: Bite. Melee Weapon Attack: +4 to hit, reach 5ft., one target. Contrast this to, for example, a kuo-toa monitor's unarmed strike: Unarmed Strike. ...


1

Natural attacks are a sort-of gray area between general unarmed attacks and weapon attacks. However, a careful reading of the Tavern Brawler feat reveals that it says (emphasis mine): When you hit a creature with an unarmed strike or an improvised weapon on your turn, you can use a bonus action to attempt to grapple the target. So, clearly ...



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