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The Planar Ward soulmeld (Magic of Incarnum page 83) grants continuous protection against mental control, specifically including possession. It is permanent unless (forcibly) unshaped. Any character with a Constitution score of at least 13 can gain this protection by selecting the Shape Soulmeld feat (Magic of Incarnum 40).


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Carry around a miniature house upon which you have cast Hallow. This costs 1K gp and for another 4K you and all your buddies can get replenishable Death Wards for a year and a day as well. If you need an NPC Cleric to cast the spell for you, you'll have to shell out another 450 gp, but, really, that's pittance. Note that Hallow is instantaneous and thus ...


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Buddy up with an angel (or other creature with the Protective Aura supernatural ability or similar). The best case gives you continual Protection from Evil that can be reactivated as a free action if it's ever disrupted. Astral Devas, the only angels you are likely to be able to buddy with, are 12 HD LA+8 which means you'll need you'll need a leadership ...


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I can't read the possession rules at the moment, but: can you easily possess a possessed person? Is a possessed person necessarily even aware of the possession? If no to both, then how's about this scenario? Party gets a job offer from wizard. Wizard (who passes alignment check as good) says "Look, this job has a high risk of possession... here, let me show ...


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The lowest level option is the 4th level class feature of the Spirit Shaman class. The cheapest continuous protection is the Dracanite Helm for 12,000 gp. The most ironic option is to be a level 11 binder, figure out how not to sleep, and continuously summon pseudonatural lantern archons. Item Based Expensive option: Buy a "Dracanite Helm" (Ghostwalk p70, ...


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There's always undeath, it makes you immune to a great many things, including mind control. Vampire, Mummy, and Lich are (if memory serves, since I don't actually have access to the books at the moment) achievable through ritual. Maybe not the direction the PC is thinking of going, but it's AN option.


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Protection From Evil (or Good, or Law, or Chaos) + Permanency. Small XP cost, but any of the 'Protection' spells give you immunity suppression of the effects from mental control.


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The spell Protection from Good|Evil|Law|Chaos will provide the protection you need. All 4 of the spells have the ability "Second, the barrier blocks any attempt to possess the warded creature ... or to exercise mental control over the creature ... This second effect works regardless of alignment." The easiest thing to then do would be to put the spell on an ...


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Per Secrets of Sarlona, Monolith shells are designed to contain the blast of a detonating core. The shell's two inner and outer layers have 3 feet of space between them. Each layer is nearly 2 feet thick, with hardness 20 and 1,440 hit points per 10- foot-square section. The core has hardness 10 and 600 hit points. If a monolith's core is ...


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Assuming that the Quori Monolith that someone linked to in the comments is accurate, critically that These towers ... stand anywhere between 250 to 500 feet tall with a diameter between 100 to 120 feet wide. While the walls of a Quori Monolith are 10 feet thick and the material is psionically reinforced (hardness 30, 1,440 hp per section), ... ... ...



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