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1

No, to the question in the body of your post. Yes, to the question in your title. Your augmented maximum for an attribute is +4, as detailed in Step Six: Spend Your Resources in the Creating a Shadowrunner chapter of the corebook (for me, that's page 94, but I understand that pagination is different in different printings and PDF releases). All sources ...


0

Going strictly by the book, no. As @MrLemon correctly noted, there is no reason to believe otherwise in a literal reading. However, it is common practice to allow full Str bonus to damage. I personally support this practice - after all, the player has paid the feat to use it effectively. If you are not convinced, there are other methods of accounting for ...


2

It does not auto-adjust. I agree with John Campbell of the giantitp boards on this one. When the Bone Bow says that it functions as a composite longbow with regard to applying the user’s Strength bonus to damage done with arrows shot from it. (75) I see no reason to assume that it only applies to parts of the rules text concerning composite ...


4

Barring further rulings on the matter (such as from the DMG), I'd say it's quite reasonable to project the carrying capacity of a backpack onto a saddle bag. You could definitely account for them being bigger as well, but realistically, a horse's carrying capacity is between 2/3 and triple that of a typical adventurer (480 vs 150-300). Thus if you take the ...


4

I couldn't find any definitive stats either, but given the cost and weight, you should assume roughly double the capacity. For the math on why it's double despite not being double the weight, essentially it's because volume increases faster than surface area. If you assume the same thickness and density of material, you can use the weight of the object as ...


6

The short answer is that everything a character owns and goes adventuring with is either worn like armor, strapped to your belt like your sword or belt pouch, or attached to your backpack. The long answer goes something like this: Light armor is typically worn underneath clothes, because most people in light armor want to conceal the fact that they are ...


-4

I don't know if it's still around in 5e but when I used to play 3.5e, I always used a Handy Haversack. It holds a bunch of stuff in a magical pocket dimension (sort of like a portable hole or bag of holding), and includes the ability to immediately access whatever you are trying to get out, as a free action.


6

Horses are kind of expensive, but a mule costs 8 gp. Even a poor party can afford one. It can carry 480 lb of stuff, which you can put in a bunch of 1 cp sacks you strap on the mule. If that's not enough, you can buy a 15 gp cart that the mule will pull. That allows the mule to pull 2200 lb of stuff instead. Of course, don't forget to feed the mule. Feed ...


3

First of all, yes, you wear your clothing under your armor and your armor goes on your body. So however much weight those things take up, you can account for that being 'worn' (Or set off to the side when resting). There are in fact scabbards for your sword and quivers for your ammo, and most of those are low-or-negligible weight as well. Your 25-lb ...


37

Assuming, as you've requested, that "that's boring, don't track it" is off the table, then yes, your intuition is right: this is a logistics problem. And to the contray, it is the bread and butter of many groups' style of playing D&D, with a tradition stretching back to the very first days of the hobby in the early 1970s. Liking these ideas and wanting ...


3

In this aspect D&D 5e assume that you are going to apply real world knowledge or use real world references if you care about the details of how to stow your equipment. The rules ignore specific placement in favor of just totaling up the weight and comparing it to your character encumbrance limits. Something that 5e shares with it predecessors. ...


16

Throughout history Infantry units have carried their full kit on their backs into battle. Any Infantry unit that is not mechanized (read: rides around in a vehicle) will deploy from a forward base and can and will do patrols and missions requiring them to be in the field for extended duration. When this occurs literally everything goes in a big ruck and ...


0

The thing that you're missing is, frankly, WOTC doesn't think this stuff is very engaging either, and knows that most people don't keep very close track of encumbrance. Otherwise they wouldn't do weird things like make a day's worth of dry rations two pounds. This isn't related to 5E, but in Pathfinder, grappling hooks are four pounds. That is monumentally ...


4

Unfortunately, we won't see these guidelines (unless part of them show up in the previews), until the DMG. So I can state confidently, that these rules do not exist in official published materials. For now that treasure generator looks like a pretty solid option. With respect to creating your own shops, unfortunately, the economy is based around magic ...



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