Tag Info

New answers tagged

0

To up the challenge, use multiple types of foes. Don't just give them them a bunch of orcs to fight. Give them four orcs with swords, using the flanking rules, and four orcs with bows, sniping from range, and a couple of wolves circling round from behind and nipping at the heels of the casters, and two goblins who do nothing but drag unconscious bodies away ...


3

Check out this question: How can I play monsters and NPCs up to their potential? The challange and XP ratings assume (I assume) that monsters play to their strengths. For example, your Hobgoblin captain should be commanding the hobgoblins - these are not mindless drones who attack without a plan - these are genetically professional soldiers. Good soldiers ...


3

This is a broad question but there are several ways to approach it. A) Dispense with encounter XP all together and go to one of the alternate XP award systems, especially the milestone one. That way your players can get into all the brutal fights they want (and take all the rests they need) but you control their leveling as it fits your story. B) Make ...


13

Total XP is divided amongst the players participating in the combat Dungeon Master's Guide (1st printing, pg. 260): When adventurers defeat one or more monsters-typically by killing, routing, or capturing them-they divide the total XP value of the monsters evenly amongst themselves. If the party received substantial assistance from one or more NPCs, ...



Top 50 recent answers are included