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11

Communication Issues Most familiars can't speak languages (Ravens, Parrots, and Thrushes can). They can communicate telepathically with their master, but not being able to talk to the rest of the party or NPCs that aren't the same type of animal would present some difficulties. Class Levels? Normally, familiars don't gain levels (or hit dice) on their ...


8

Familiars should always be present but are frequently forgotten until they are in use. There are a few ways to handle the situation. When the characters are going into a cave or dungeon state whether or not the familiar can fit or not. If not then it will have to wait for them to come back out or meet them somewhere else. This option is on the assumption ...


7

Do you have access to new spells? If so have the wizard pick up Hoard Gullet out of Dragon Magic. Turns yourself into a bag of holding. If you're trying to make the Alter Self thing work ask your DM about the final paragraph of Alter Self. Depending on his ruling you may be able to strap your stuff to your legs and then Alter Self into a Merfolk which has a ...


6

Exactly what your familiar does while in passive mode is unspecified, and entirely fluff. (Arcane Power says "perching on your shoulder or hiding in your pocket," but those are just examples. Later in the same chapter, it also says "you can also what happens when your familiar enters passive mode.") Mechanically, a passive familiar is little different from a ...


5

Familiars don’t actually gain HD They simply are stated to be treated as if they had HD equal to their master’s for the sake of spell effects and the like. As a result, they don’t increase in size category, don’t gain separate HP, save bonuses, feats, skill points, and so on (though those last four are covered by the familiar setting ...


4

Yes, yes they are. As Phillip mentioned in the comments, Blackwing appearing and disappearing in OOTS is a reference to the tendency of DnD groups (DMs and players alike) to forget that one player character has a familiar with them unless the player gets the idea that they need it, leading to paradox situations and plotholes. You and your group might do ...


4

Waxed cotton, is thick cotton cloth impregnated with paraffin wax. Plain candle wax may be too hard, but boiling it with another oil like lamp oil would result in something that is flexible and waterproof. In case you have tar or pitch available, you can make oilskin, which is sailcloth sealed with tar. The torches you have with you probably have some of ...


4

Only Familiar Abilities Granted to the Master When the text says, "A familiar grants special abilities to its master, as given on the table below. These special abilities apply only when the master and familiar are within 1 mile of each other" (Pathfinder Role-playing Game Core Rulebook 82), the phrase these special abilities refers to those abilities ...


4

As Zachiel mentions in his answer, the primary pitfall is the familiar character being less useful than the full character. This problem is going to be exacerbated as the full character gains levels and abilities, and the familiar gains few new or interesting things. For example, at the level that the full character is getting wall of ice and solid fog and ...


3

The main pitfall would be not letting the other player get a familiar and being less useful than a full-fledged character (unless the other player goes full "let's buff my familiar", which I don't think is a really good strategy because that kind of build often makes for a very weak wizard/sorcerer/whatever). If the familiar player makes some wrong choices ...


3

You really don't need magic to do this. Here are two ideas for you. If a wooden keg will hold beer in, then it stands to reason that it would keep water out. At least for a short time. So, get a keg and put what you want to keep dry in it. Seal the keg and take it with you. If that doesn't work for you then get a large water skin. Cut it open and put ...


3

Houserules for more D&D-style familiars in Savage Worlds have already published and look like more the sort of thing you have in mind. The gist of it is that familiars can be imbued with power points to give them more abilities. It includes two Edges, one to gain the familiar and set its initial powers, and one to improve the familiar later. Personally, ...


1

While unable to find anything that says yay or nay conclusively, the SLAs of a Gnome are tied to his character level. As PCs have character level = Hit dice(Level adjustment not-withstanding), and since Familiars have increased HD, I would strongly believe so. In addition, http://paizo.com/threads/rzs2onib?Improved-Familiar-SLAs-Caster-Level, agrees with ...



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