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6

No. If you have enough Fighter levels, you get more than one attack from your Attack Action, so could forfeit one to let your Familiar attack, and use the rest yourself. Fighter's Extra Attack feature: (PBR 25) Beginning at 5th level, you can attack twice, instead of once, whenever you take the Attack action on your turn. But, two-weapon fighting ...


1

No, you can't do this. Just as it says, you can forgo one of your own attacks to allow your familiar to make an attack when you take the Attack action, not when you use a bonus action to attack with two-weapon fighting. Two-weapon fighting does not allow you to make an extra attack with the Attack action - it allows you to make an extra attack with a bonus ...


7

Your first question is a classic example of the kind of thing GMs made different rulings on, back in the day, and those different rulings led to different campaign worlds. The second question is similar to the first one, but I expect most GMs will be okay with the familiar carrying a small amount of stuff (a signature hat, for example) into the pocket ...


14

So, to your first question: The pocket dimension will be unique to your familiar. While it's difficult to prove this, a dimension that potentially contains the familiars of every spellcaster with the Find Familiar spell in the entire universe at the same time really doesn't sound like a "pocket" dimension. Also, what would happen if a Wizard sent his ...


1

A familiar delivering your touch attack spell is still an attack. Your familiar is delivering the spell to your target, at which point you make the attack. The familiar is still not making an attack in this case. Normal familiars don't cast their own spells. A Chain Pact warlock can give up one of their attacks in order to give their familiar an attack. ...


6

Firstly, yes, if a spell requires an attack, that attack still counts as an attack. So, what you have to remember is the "specific beats general" rule. This is detailed on page 7 of the PHB. The core of the rule is: If a specific rule contradicts a general rule, the specific rule wins. So the general rule here is that familiars can't attack. There are ...



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