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4

The Special Edition PHB disambiguates the wording. Some people refer to this as "stealth errata" since it doesn't seem to have made it into any other sources, nor was it conspicuously announced anywhere. Even the SRD doesn't seem to have been updated to contain the new wording. Nevertheless, it makes the intent of the feat clear. Emphasis mine: When ...


3

You Need To Use A Move Action The way this feat works isn't how you describe. It requires using a move action to move, and a standard action to attack. As for why, I'll refer to the line of the feat you omitted: You must move at least 5 feet both before and after you make your attack in order to utilize the benefits of Spring Attack. You have to ...


3

This looks to be entirely up to DM discretion. There are two equally valid positions on this and the rules do not refute either one. The first is that this is a completely separate spell, and slot, and that the two have no overlap with your casting class. The spell you learned and the slot you obtain are kept separate from the class spells if you have ...


2

Let's look at the book, shall we? Martial Arts does not make a Monk weapon finessable. However, there are two Monk weapons that have finesse: dagger and short sword. Please note, according to the weapons table, unarmed strike does NOT have finesse. So, RAW, you CAN use Defensive Duelist if you use a dagger or a short sword.


6

Your above quote is actually a slight misquote, but it lead me astray in answering this question. The correct text reads: The spell must have a casting time of 1 action and must target only that creature. A casting time of 1 action is a property of the spell and not the casting, so from an initial reading it would appear that the question of how many ...


-1

Another very powerful option for a few levels from now. Ring of Revelation - Choose another mysteries armor revelation. I.E. Air Barrier. You will need a decent UMD but you have the skills points and the charisma. Because you will be emulating a mystery you do not have your effective level for the use of the ring will be your UMD check minus 20. You can use ...


2

Many-handed weapon fighting Pathfinder has no rules for wielding a single weapon in more than two hands. In 3.5, however, Savage Species did have rules for three-, four-, and more-handed weapons. Each additional hand used to wield the weapon added another ½ Strength to the weapon’s damage. For example, a marilith using six hands to wield a ...


4

There are no rules regarding over-sized weapons and using more than two arms. Normal over-sized weapon penalties apply. Inappropriately Sized Weapons: A creature can't make optimum use of a weapon that isn't properly sized for it. A cumulative –2 penalty applies on attack rolls for each size category of difference between the size of its intended wielder ...


4

Based on the official rules for inappropriately sized weapons, you cannot use a weapon if it requires more than 2 hands. There is no mention of the number of hands the character has in that rule. Inappropriately Sized Weapons: A creature can't make optimum use of a weapon that isn't properly sized for it. A cumulative –2 penalty applies on attack ...


2

Ok, the easiest thing to do is to figure out the per die increase in damage. This is easy to calculate. d4 increase of .25 per die (1/4) (2+2+3+4)/4 = 2.75 d6 increase of .16 per die (1/6) (2+2+3+4+5+6)/6 = 3.66 d8 increase of .125 per die (1/8) (2+2+3+4+5+6+7+8)/8 = 4.625 d10 increase of .1 per die (1/10) (2+2+3+4+5+6+7+8+9+10)/10 = 5.6 d12 increase ...


3

Considering you're only planning on taking one level of Monk, I'm not sure getting a whole feat for martial arts is really a fair trade. First level Monk martial arts isn't that great. You get a bonus action attack that adds your Dex, (And can use dex for melee with non-finesse weapons), but, ultimately, it's a d4 damage die. That's small potatoes and comes ...


1

Now that the Advance Class Guide is out, the answer has changed (as @Lord_Gareth suggested it would in his January 2014 answer). As of today, there are two published feats that expand the set of finesse weapons: 1. Dervish Dance (which requires a 13 DEX, Weapon Finesse, 2 ranks in Dance, and proficiency in the scimitar) lets you count a scimitar as a ...


13

Yes. All means All. This is the same wording that is used on the Dwarven Weapon Training feat, and that is regularly used to give Dwarves Craghammers and Mordenkrads. That said, some DMs may not allow these feats to grant proficiency with superior weapons; ruling that they were not intended to provide it based on the fact that the superior weapons they ...


3

It Stacks It is an unnamed bonus so it applies as is. Warrior Priest Your religion is both a shield and a weapon in battle. Prerequisites : Ability to cast divine spells, domain or mystery class feature. Benefit : You gain a +1 bonus on initiative checks and a +2 bonus on concentration checks made to cast a spell or use a ...



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