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2

Your ability scores don’t really match your character description. You have little-to-no use for that Strength, that I can tell, and it sounds like your Charisma really ought to get an 18, since you’re staying on the back lines and focusing on song and spell. Also, please consider my general recommendations for the bard class, as I’m going to avoid ...


0

The rules-as-written are unclear in this case. The clause "other than you" could be interpreted as meaning that you need to fulfill the condition of adjacency, but that no one else can. Or, it can be interpreted as meaning that no one can be adjacent, but you are an exception and can be adjacent if you like. As far as I can tell, there's been no official ...


6

Yes, you can get Combat Advantage on attacks made while not adjacent. The only requirement is that other creatures not be adjacent. If you had to be adjacent it would have been worded like Hunter's Gaze[DDI], something like "You gain combat advantage against enemies you are adjacent to that no other creatures are adjacent to."


2

Yes, I believe it would work. The last part of the description ("...other than you") could be interpreted either way, but the the important part is earlier in the description, where it says "You gain combat advantage against enemies..." and not "You gain combat advantage against adjacent enemies..." The final stipulation is merely stating you don't count ...


-1

I'd say it doesn't work. You yourself must be adjacent to the target in order to be able to meet the requirement of "no creatures other than you". Since there is no mention of attack type, this feat would otherwise also work when making ranged attacks against the target. Keep that in mind when you make a ruling on it.


1

I would say yes, it works, because as you say there are no creatures adjacent to them. I would read that condition as it needs to have no creatures adjacent to them with you as an exception to that rule, so if you are also not next to it they still have no creatures adjacent to them and the exception doesn't come into play.


4

No, it does exactly what it says it does. Spells you cast ignore resistance to damage of the chosen type. It says nothing about immunity, so it doesn't affect immunity in any way. If your DM's feeling generous, you might be able to persuade them that it should allow you to treat immunity as resistance, but that's entirely their call, and the rules ...


2

Officially you would be stuck with a doubled feat that is redundant. House rules is how I usually deal with this. I have this question come up all the time. While some people prefer to try and plot out the course of their characters development ahead of time, many of us aren't that far sighted. In another case your tastes could change and the turns you ...


-1

It came up for me recently and I allowed it. I didn't see how the principles of one are in any way violated by the other. You could use streetfighting and Martial Arts together. For example, target a kick to bounce your opponent in to wall behind, or car, or bike rack Etc. That character would deal 1D6(for Brawl) + 2D4 (for MA and StrF) + Str, but I am ...


6

There is a way to trade a set of feats for a set of class abilities. Many class features that can normally only be gained by taking levels in a class that grant them can be gained by the new variant multiclassing rules in Pathfinder Unchained, allowing you to trade a significant portion of your feats for certain benefits from a specific class. I don't ...


7

There is not. Don’t really know what else to say here; I can’t prove a negative. But as a generic, “pick anything” feat, no, there is not and never will be. Certain class features are available as feats, usually in a somewhat modified (often limited) form.


31

Officially, you have the feat twice and they do not stack You cannot generally select a feat that you already have, but if you are granted a feat you already have, you end up with two. Unless the feat has a Special section saying that it stacks with itself, it does not. Weapon Finesse does not say this, so the two copies of Weapon Finesse are redundant. ...


10

The Player's Handbook II includes a chapter on rebuilding characters (p. 191). Replacing feats is considered "small-scale" and the chapter suggests that simple retraining is enough - done in the background during downtime for instance. For rationale, a short quote (p. 192): For players and DMs who are accustomed to treating character creation and ...


8

You get the feat twice, but nothing happens Feat Descriptions in the subsection Benefit says that If a character has the same feat more than once, its benefits do not stack unless indicated otherwise in the description. In general, having a feat twice is the same as having it once. (Player's Handbook 89). However, a generous DM may allow you to use ...


3

The exact language of Overwhelming Impact is: (emphasis mine) Whenever you use a hammer to hit an enemy with a melee attack, and that attack would slow the enemy, you can instead daze the enemy for the same duration. As such, converting a slow to a daze is entirely optional. In addition, Overwhelming Impact does not care about the source of the slow ...


5

You can mix touch attacks and other attacks when using Combat Rhythm Combat Rhythm says it can be used “in place of normal melee attacks,” which means if it’s a “normal” melee attack, it can be replaced by Combat Rhythm’s touch attacks. It never says anything about requiring you to do so with all attacks in any given set, and it would need that verbiage. ...


1

Nothing in the feat's description forces you to convert all of your attacks to touch attacks. There's a distinct lack of words like "all" or "full attack" or "for one round". In particular, it does not state (emphasized part added by me): [...] choose to make melee touch attacks in place of all of your normal melee attacks [...] As far as I can see, ...


12

No. You can't dual wield Unarmed Strikes because they are not considered a Light weapon. That said, I don't believe it would be gamebreaking to houserule it that way. However, in any case, you can't use two-weapon fighting and the Monk's martial arts on the same turn, because each uses a bonus action, and you only get one bonus action per turn. So your ...



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