Tag Info

New answers tagged

2

At L1, Two Weapon fighting (TWF) is more optimized. At level 20 the preference switches to Great Weapon Flighting (GWF). Let's look at why. We're only going to go with a brief snapshot here of L1 and L20. I'm going to assume that Str is 16 at L1 and 20 at L20. Our TWF will wield dual Scimitars (or short swords), and our GWF will wield the Maul or Great ...


4

I'm going to base my answer on the following criteria: We want something unique to the Spear We want something that captures the flavor of it being a Spear We're looking for something that's not incredibly overpowered fora 7th level character to have, and for higher level characters to have several times an encounter. Looking at the riders commonly ...


4

Proposed Spear Weapon Expertise Feature I got the idea for this Weapon Expertise from Monty Wild's answer. Although impalement is not part of 4E explicitly, there is a condition that indicates physical control over another creature's position: Grabbed. There are already rules for grabbing which describe moving the target and allow the target to attempt to ...


2

Since we're talking about making up house rules, an idea that occurs to me (inspired by Runequest) is that spears impale, i.e. you stick the spear into an enemy, and it hangs up in his body. The enemy - or the wielder - must then withdraw the weapon in order to get free from it, and in the process can take extra damage if the roll to get free fails - and/or ...



Top 50 recent answers are included