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4

A dual wielding fighter, using extra attack and action surge gets 5 attacks. Here's their action order: Action 1: Attack 1. Attack 2. Bonus Action: Attack 3. Action 2 (Action Surge): Attack 4. Attack 5. They do not get a second bonus action to use, and as such cannot take the other hand attack again, that only happens once per turn. Also, the bonus ...


7

The ability gives no indication that they have to move in any particular direction, therefore they can move wherever they want. And no, you don't tell them where to move. I mean you can (effectively make a suggestion) but they move of their own free will, meaning they can choose not to move, and there's also nothing stating they have to follow your ...


-2

This comparison focuses on offense only and is of little worth in my opinion. It doesn't take into account the utility and defensive capabilities of a fighter/wizard compared to an eldritch knight, or how they scale from the ground up. F/W have access to FAR more spells and are able to cast much MORE of them, where EK's spell list is severely limited. Also ...


7

It's exceptional Strength, available only to warriors Baldurs Gate Enhanced Edition does indeed use the AD&D 2e rules as the chief designer confirmed. In AD&D 2e, members of the Warrior group of classes (including fighters, rangers and paladins), with 18 Strength have what is called exceptional Strength. This means that members of other classes ...


5

It doesn't look like you are calculating anything wrong from what you've said. The thing you are doing wrong is assuming that a critical hit with max damage is anything close to likely, it should only happen about a quarter of a percent of the time (.28%). On average you are going to be doing around 10 or 11 damage per round. Let's look at a few monsters ...


12

The fighter is one of the weakest classes in the game, but 1st is a relatively good time to be one Pathfinder, to an extent, implements linear warriors, quadratic wizards.1 That means that low levels are better for mundane characters, and high levels are better for magical characters. So your potency will not last. After all, right now you have 20 Strength. ...



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