New answers tagged fighter
3
Taking a single level of Beastmaster (Complete Adventurer) gives you the animal companion of a level 4 druid (it gives the class feature at class level+3), and you can take the natural bond feat (which is practiced spellcaster for animal companion, +3 to effective druid level). Also, the Wild Plains Outrider can be squeezed in (and advances druid or paladin ...
-4
I see no "instead" in the description, it reads very plain. People are reading into it. Not like it is overly powerful, you are giving up multiple attacks- the point when your str is meaningful- for one solid chop
-2
A fighter is a fighter, put too much side-tricks on him would make him a rogue.
What actually makes a fight shines is that he can be always be the focus in a battle.
Give him attack disruption ability would be great. Give him protection zone would be great. And that's all a fighter need. Try to give this in a way as simple as it can would be a great ...
1
Here are my thoughts, some of them are similar to some of the other suggestions already given. These are in no particular order though I think 2 is my favorite, but I like 3 a lot as well:
1) More Encounter Powers should be given to martial characters (fighters, knights, rouges, etc.). Instead of dailies give them 2 or more encounter powers to choose from ...
2
In 3.x/4e, fighters tend to deliver a more constant damage output than magic-users (who focus on 'spike damage', or short powerful bursts). To keep this flavour, you should probably try to offer abilities that give steady enhancements instead of short-term boosts.
To have meaningful tactical choices, you'd need to disallow all abilities being active at ...
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