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As other people have pointed out, per RAW, there are no set rules for actual fall speed outside of certain spells which are meant to slow your fall speed. Also, something I don't think anyone else has picked up on yet: At the end of the fall, a creature takes 1d6 bludgeoning damage for every 10 feet it fell... (PHB 183) This actually would imply that ...


0

With a bow, no. Only a melee piercing weapon works because the rules for a charge specify that a melee weapon must be used. Funnily, there are two melee weapons that deliver a crossbow bolt: the Spear Spikard and War Spikard (Magic of Eberron pp137~138). A spear spikard resembles a thicker-than-normal shortspear. [truncated] A spear spikard is actually a ...


5

It corresponds to "not able to fly right now", no more, no less. It is a very abstract abstraction, and attempting to find more reason than "it's a gameable rule" is futile. D&D simply isn't simulationist, and even its most simulationist-minded edition (AD&D 1st edition) explicitly said that gameability always trumps simulation. Why do flying ...


7

From the rules: At the end o f a fall, a creature takes 1d6 bludgeoning damage for every 10 feet it fell, to a maximum of 20d6. The creature lands prone, unless it avoids taking damage from the fall. and If a flying creature is knocked prone, has its speed reduced to 0, or is otherwise deprived of the ability to move, the creature ...


10

As you've alluded to in your question, the RAW as far as they go are: If a flying creature is knocked prone, has its speed reduced to 0, or is otherwise deprived of the ability to move, the creature falls, unless it has the ability to hover or is being held aloft by magic, such as the fly spell (PHB 191) At the end of the fall, a creature takes 1d6 ...


7

You start falling when you go prone. The only part of the RAW that covers this is a very brief section on page 183 of the PHB, from it we can assert this: She starts falling immediately, on Bob's turn. She hits the ground immediately as well, on Bob's turn. There's not a lot to go on here, other than that, falling happens, and that there is no time so ...


8

Sango Productions's answer provides sufficient RAW information. This answer is a bit more frivolous, and goes over the in-fiction reasoning our table used when this came up. Bat Wings We allowed bat-like wings to be concealed beneath cloaks (or even to be used as cloaks) on the basis that it looked pretty cool on Gargoyles: Source In real life, bats ...


5

Charging only permits a (single) melee attack, so you can't make a ranged attack as part of a dive attack: After moving, you may make a single melee attack. That only makes sense, anyway. The point of a dive attack, like in a charge, is to add the impact of your body's own momentum to the attack, which doesn't work for a missile that impacts by itself. ...



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