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You can try to pull a target that's already adjacent to you. That pull will result in no movement and 'fail' in that sense, but that's different than not pulling - you don't get to choose if you'll pull or not, but pulls that don't result in any movement (say, the target is a dwarf with the related feature, or some magic item that prevents forced movement, ...


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Just to note the power doesn't actually say you MUST pull the target, it says; Hit: Constitution modifier damage, and you pull the target 1 square. Or 4 squares if you augment by 1 or 2. To answer the second part of your question. The RAW for forced movement states; Distance in Squares: The power you’re using specifies how many squares you can ...



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