Hot answers tagged

37

Yes...depending Alignment causes a lot of arguments around the D&D community. There are a pair of rock-solid methods: the Sanctify the Wicked spell, and the redemption rules, both of them found in the Book of Exalted Deeds. The BoED can be a controversial book in some groups, but those rules are a definite method of getting the lich back on the straight ...


33

Break it up. A gem that large is literally priceless. As in, it's worth so much that no one will be willing to buy it for more than a tiny fraction of its value. Imagine that happened on earth. Its value would be several hundreds of billions of dollars. Who would pay that much? Now think about trying to sell chunks of it. You could much more easily sell a ...


23

It's fine unless you're level 18 To see how Purple Dragon Knight (PDK) stacks up let's compare it to a fighter archetype from the PHB. Since we're worried about PDK being underpowered we only need to find one already accepted archtype that it is comparable to. We're going to use Champion because it is broadly similar and it's abilities make an for easy ...


22

Yes. Mike Mearls and others on the WOTC RPG team, have said on several occasions that Realms is the default setting for 5e. When I was working on third and fourth there was this dialogue of "Should we just embrace The Realms as the core setting?" And we were always very wary of a big backlash. Honestly people have complained, but I think when you look ...


20

First of all, you don't need any rules precedent to integrate time travel into your campaign, as D.M. its your prerogative to add any feature into your world that you please. That being said, there is some precedent that is applicable in this situation! In the source book The Plane Above - The Secrets of the Astral Sea we get a direct, although short, ...


18

All FR gods and other setting proper nouns are the intellectual property of WotC - probably copyright, maybe some trademark, maybe even some trade dress... The specifics aren't all that important in this case. Technically, legally, and unless you have a bunch of money and lawyers to try to fight it, you need permission to use them. This kind of use is NOT ...


18

It’s just the usual conflict between rules and narrative that is all over D&D 3.5. In reality, The Crystal Shard, where the forging was first described, was written in 1988, long before the 3.5 rules were written. As it turns out, D&D 3.5 is not just poor at emulating all manner of characters from other media (cf. character build for Gandalf in ...


18

To get a handle on how big this gem could be: quartz, a relatively light semi-precious gemstone, is about 160 lbs per cubic foot. That means your one-ton rock is probably under 12 cubic feet, or under 3x3x3 feet in dimension. So your primary concern is weight, not size. Some options, which may need to be combined depending on what you have available: Hire ...


16

(Having seen your Ravenloft question earlier, which implies that you're familiar with that setting, I'd especially recommend the following): Bring them in through Ravenloft. First have the PC enter the demiplane of dread, then have them wander through -- practically to toughen them up -- a few, more and more desert-like domains (possibly encountering a ...


16

"Souls" - This is a distinction that the rules do not make. There is no definition of "soul." In AD&D 1e there was a distinction between who had "souls" and who had "spirits" (like elves) but in later editions that's left to your own pet view of Catholic theology and is not part of the game. The resurrection spell (and raise the dead, and reincarnate) ...


16

The Wall of the Faithless was not actually made by Kelemvor, it was made by Myrkul. I am not 100% certain how canon Neverwinter Nights 2 is for Forgotton Realms lore, but in that game, Myrkul claims he had constructed the Wall to dispose of unclaimed, faithless souls. However, there could be multiple other reasons for him to do this. For starters, it is ...


15

The player handbook page 118, when describing the School of Necromancy subclass feature says: Most people see necromancers as menacing , or even villainous, due to the close association of death. Not all necromancers are evil , but the forces they manipulate are considered taboo by many societies. There is room in the novels for non evil necromancers ...


15

They're there for you, the DM, to create something. The usual complaint about the Forgotten Realms is that too much is already written, making it hard or impossible to learn the setting for DMs, let alone the poor players, or for DMs to fit in anything of their own. Having "blank lands" like this scattered around the setting leaves room for DMs' own ...


14

In general, the other languages within the Forgotten Realms do have numerals. For example, the Draconic Alphabet with numerals can be found on the Forgotten Realms Wikia. Though I could not find written Primordial or Supernal alphabets, given that the other written instances of alphabets have numerals, I think you are safe to say they all do. However, I ...


13

The closest thing to an official sound for the drow language might come from TSR's The Drow of the Underdark (1991), which describes some drow vocabulary and phrases. The book describes drow speech as follows: Drow are as eloquent and musical in their speech as other elves, and are capable of readily reproducing the sounds of other languages. Most drow ...


13

I'd say avoid the "we're too busy" cliche - even if the employer was too busy, they would still need reasons to hire the players over some other group. Here's a couple of ideas, followed by broad guidelines for hooks that involve 'hiring': The players are supposed to be professional adventurers. That means they know how to plan survival, and they also ...


13

You’ll have to calculate monsters’ CMB and CMD, since 3.5 did not use those, and you’ll have to redo NPCs’ skills, since Pathfinder changed those a fair bit. You will also have to update humanoid characters’ ability scores, racial features, and class features, since Pathfinder changed a few of those, too. This should be ...


13

Alright, this is going to delve into both canon and conjecture, as it must for such a nebulous topic. I'll break them down so we know which is which. The Many Gods of the Dead As has been noted (correctly), the Wall of the Faithless was established by Myrkul. His successor Cyric kept the Wall erected largely out of malice and sadism, never questioning its ...


13

My question: Is this possible? Yes, it's possible, whether or not the fiend and the god/goddess get along. There is no RAW prohibition from the multiclass, no matter how awkward it looks. From a purely RAW standpoint, I don't think that Warlocks can lose their powers, but would his good deity even bother with someone who sold their soul to a ...


12

Consider having the characters designed so that there is some meaningful reason for them to be the ones selected. I remember one campaign I played (Planescape) in where some red dragon asked us first-level scrubs to go find her precious stolen dragon egg. My response to that was "You must not want it back very much!" Contrast another campaign (Eberron), ...


12

You cannot copyright a name. Still, this doesn't mean you can use them freely, because characters can be copyrighted. The deities in Forgotten Realms are no doubt fictional characters with individual characteristics, so they are subject to copyright. This means that, you can use the names, but if you also borrow the characteristics (appearance, moral ...


12

Taking some measurements, the scale is clearly wrong. Looking at the castle-shaped building in the section labelled 12 with a true-distance measuring tool (I'm using GIMP's Measure Tool), I find that its central block is about 12 pixels from river-side front to back. Measuring the scale using the same tool, 15 pixels is 20 feet, making the castle sans towers ...


12

Officially the only events in 5e's storyline with the Thay have involved some necromantic debacles... Two sundering related adventures happened between 4e's official end of publication and the release of the PHB. Ghosts of Dragonspear Castle kicked off the Sundering event which is a reboot of the Forgotten Realms lore and The Red Wizards were the ...


12

The wiki page you're reading is probably wrong. It doesn't cite a source for its information. There aren't any sources in 5th edition D&D that help us find the answer (the Monster Manual has nothing of note about silver dragon diets), so I've dug through older fluff to get a picture of what a silver dragon eats: The Draconomicon, a 3.5 sourcebook, has ...


11

There is a specific Feywild for the Underdark, and it's called the Feydark It is found in the Underdark Supplement for 4e. Here is an excerpt about the Feydark.


11

By default, The Players Handbook and The Dungeon Master's Guide include a price guide for contracting wizards to cast spells for the group based on the level of the spell, however.. The versions of the above spells that you've provided don't have any kind of material component. If you're using a house rule it's very important that you mention that when ...


11

If one of your spellcasters can learn Shadow Bridge, you can march your two str-20 characters across the summoned shadow bridge, pick up the gem, and carry it across to the other side. I forget the rules for carrying weight, and especially the rules for sharing weight between two users. If you cannot carry the weight by yourself, Shrink (ritual) may help. ...


11

In all my reading of Realms material over the years, I've never seen the “Roman” approach to other pantheons practiced or even referenced. Other pantheons are generally acknowledged as real, just foreign—a natural effect of living in a world where the individual gods regularly and undeniably manifest in person. Instead, what you tend to see mentioned while ...



Only top voted, non community-wiki answers of a minimum length are eligible