Hot answers tagged forgotten-realms
29
Yes...depending
Alignment causes a lot of arguments around the D&D community. There are a pair of rock-solid methods: the Sanctify the Wicked spell, and the redemption rules, both of them found in the Book of Exalted Deeds. The BoED can be a controversial book in some groups, but those rules are a definite method of getting the lich back on the straight ...
10
You’ll have to calculate monsters’ CMB and CMD, since 3.5 did not use those, and you’ll have to redo NPCs’ skills, since Pathfinder changed those a fair bit. You will also have to update humanoid characters’ ability scores, racial features, and class features, since Pathfinder changed a few of those, too.
This should be ...
9
It can be fun, for sure, but when doing this you have to be careful, and remember that in the books those characters may be the stars, but in your game it's the PCs who are the main characters and the stars.
It becomes even more tempting than ever to run the game for your NPCs instead of for your PCs when the NPCs are popular literary characters.
9
Yes there was, the cataclysmic event is called the Spellplague. Mystra dies, huge upheavals happen for a decade including natural disasters, arcane magic goes away for a time, etc. I don't think it escaped any Realmsian's notice, that's for sure; the effects were blatant and profound. The 4e guide is set in 1479 DR while the 3e one was in 1372 DR, so ...
9
Okay, let's take a look.
Actually, yes. Book of Exalted Deeds introduces Sanctified creature template and the spell to create such creatures. Also, there is an inherently good kind of lich - the baelnorn. There may be more purely mechanical means to change alignment.
Sure. Any character smart enough to become a lich should be capable of devising a plan to ...
8
I wrote about this for Dragon magazine!
The shade has a 3.5 update in Dragon #322 (August 2004). It's divided into a Savage Species style progression for the article, but is otherwise functionally identical to the version in both the Forgotten Realms Campaign Setting (2001) and Races of Faerun (2003), except for the following changes:
Level adjustment is ...
7
This will be based mainly on Pathfinder, as this is the system I play in. Adjust for your own rules. Note that for a lot of your questions, there is no very specific RAW answer (this is often the case with Antimagic Fields). I indicated all the RAW points and the most probable/logical result, but in the end there is still a lot of room for DM interpretation.
...
6
The closest thing to an official sound for the drow language might come from TSR's The Drow of the Underdark (1991), which describes some drow vocabulary and phrases. The book describes drow speech as follows:
Drow are as eloquent and musical in their speech as other elves, and are capable of readily reproducing the sounds of other languages. Most drow ...
6
If the ability was not replaced or otherwise affected by a substitution level, it works the same way as if the substitution level was not taken.
Please note that Paladin4/Crescent Moon Knight 2 is actually a Paladin 6 with a different set of class features.
Namely, the first substitution level replaces Paladin's 4th level and trades turn undead class ...
5
I agree with Richard. Having famous, powerful characters from Forgotten Realms involved in your game can be a good way to shoot yourself in your feet. They can be so powerful to make trivial any quest and make your characters feel useless, and meeting them while your characters are low level is unlikely at best. Having Drizzt or Elminster have an active ...
5
I don't tend to use prominent NPCs a lot if at all. However, if I did, my top priority would be to keep them from overshadowing the PCs. Particularly in a heroic fantasy setting, the players ought to be the ones who get to feel like heroes. It's quite damaging to a campaign if the NPCs are saving the day all the time.
Since Forgotten Realms NPCs tend ...
5
There was a supplemental book entitled "Aurora's Whole Realms Catalog" which was kind of a shopper's guide to the forgotten realms. Wasn't a very thick book but it had common items and prices. You could use that as a base.
5
There's nothing published that I'm aware of. I have a reasonably good knowledge of the Forgotten Realms material presented in Living Forgotten Realms modules, and I don't know of any night sky material there, either.
Candlekeep has an unofficial article about the subject, which is based on official material. There is also a comprehensive discussion thread ...
5
Well I thought someone was going to propose a build with the classes i've exposed. That didn't happen, but heres what I've been collecting, and my idea:
The data:
Dragons of Eberron LOREDRAKE(Page 31)
Magic flows through every dragon’s
blood. The loredrake devotes her life
to harnessing this power and
understanding the mysteries of magic.
...
5
You could simply use the Fall of Netheril itself as reason enough, since during that time even magic itself stopped working. Personally, I would find that a convincing reason for people to believe it to be a magical dead zone.
However, any disaster, mundane or otherwise could keep people from attempting casting in the area/region. Fear can be a powerful ...
5
At the risk of stating the obvious, you can still say that it is a dead magic zone in your campaign.
Also, all kinds of rumors and misinformation spread, especially amoungst the lower classes with limited communications. Magic and psionics obviously gives D&D more communications than the real-world middle ages, but not by all that much. If the ...
4
Hmm, if you want to inflict some generic bad luck to everyone around the person the fun stuff would have to be mostly a DM fiat because mechanical rules would not be able to encompass the wanted results right. If you just want a class based on bad luck then at low levels have some -1 luck modifiers to stuff like combat that affects everyone within a certain ...
4
There's a fundamental assumption error here.
High level D&D parties, especially ones with access to 9th level spells don't need to ever enter dungeons unless it is for their own amusement.
We begin by articulating strategies of 18th level casters faced with an imposing dungeon:
Their central strategy is to force the "defenders" to emerge from behind ...
4
Discussion from 2010 suggests the wall is still there, and unbelievers are on a timer before they're cemented into the wall of the faithless.
Quoth:
It's still there until they specifically say it's not. We've been told to assume that unless something is described as different or gone, then it's still there.
Details of the wall:
Some minimal ...
4
Pathfinder, often referred to as "D&D 3.75", is based on the D20 system and its open content, and as such is (mostly) backwards compatible with D&D 3.5, and can easily handle any D&D3.5 material you try to mix into it.
I don't see any problem with taking WotC's sourcebooks for the Forgotten Realms and either going over them to see if there ...
3
The bottom-line is that no "official concordance" exists. However, a GM can readily draw lines to cultures of Forgotten Realms with "real world" analogs. Answering from the caveat "[of] whether there's a widely accepted list," one can turn to Wikipedia for some excellent cross referencing on Abeir-Toril and its continents, including notes on commonly ...
3
Specifically to the Geographic locations bit, the whole map was rescaled. Several countries/nations were removed/condensed/destroyed. Anauroch was removed, and replaced by the nation of Netheril.The level of the Sea of Fallen Stars fell, changing a number of port cities to land-locked. An entire new continent was inherted from Abeir.
3
Here are some links about the Wall of the Faithless:
NWN2 Wiki and FR Wiki
I've read a lot of game books and novels set in the FR, but not much is mentioned about the WotF. The only place where it plays a major role is the game expansion Neverwinter Nights 2: Mask of the Betrayer
3
Search for sound clips from Icewind Dale 2, there's 2 drow clips for each gender if memory serves and are really good if that's what you're looking for.
http://www.youtube.com/watch?v=p651lYmaUkY, not the exact clip (it's someone imitating the voice clip) but very close, still looking for the original one (my IWD2 CD is broke and I can't reinstall it).
3
According to my (precious) copy of Aurora's Whole Realms Catalog, p. 131, standard table wine can be had in bulk at wholesale prices for 20 gp for a tun, which is about† 256 gallons. There are about† 8 pints in a gallon, giving a wholesale cost of [20gp / (256 gallons x 8 pints/gallon) ≈ 0.0098gp] slightly less than 1cp per pint to the inn or tavern keeper. ...
3
I had this issue when I ran a Serenity game -- do I include Mal, Inara, River, etc., or do I ignore that part of the world altogether? I ended up not including any of the characters in the TV series/movie, because a) I wanted the PCs to be the heroes, and b) I didn't want to distract from the game (hey, Mal or Badger wouldn't act that way). It worked out ...
3
Teleportation portals (although most of them should broken) can be anywhere you want them. Rather than have them along main thoroughfares I think it's also fun to have them in unlikely locations (in the underdark, underwater in the dragonmere, in a trash heap in a forgotten alley in waterdeep, in an overgrown jungle morass in Chult)..more reasons to ...
3
Without any rules in front of me, I would say that two things would stand in the way: first, only a creature that recognizes the error of its ways can truly seek redemption (you've mentioned this), and second, the magics involved in "ascension" to lichhood are very powerful, very evil, and most likely very capable of warping an already malignant and corrupt ...
3
Beyond rules, the reason(s) why a lich seeks redemption might be argued.
So, what is a lich (as for D&D 3.5):
A lich is an undead spellcaster, usually a wizard or sorcerer but sometimes a cleric or other spellcaster, who has used its magical powers to unnaturally extend its life
According to D&D 3.5, a lich either can be arcane or divine.
...
2
I know I am joining the discussion relatively late, but I will respectfully disagree with Stefano. My players tend to like the cameos. It adds flavor and reinforces the idea that this is a Forgotten Realms game, the same forgotten realms these famous characters are from.
Instead of running into Obama getting a cheeseburger, it would be like being a ...
Only top voted, non community-wiki answers of a minimum length are eligible

