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First of all, you don't need any rules precedent to integrate time travel into your campaign, as D.M. its your prerogative to add any feature into your world that you please. That being said, there is some precedent that is applicable in this situation! In the source book The Plane Above - The Secrets of the Astral Sea we get a direct, although short, ...


I had a problem coming up with an area in Faerun that I could confirm wasn't already detailed in some other publication, not wanting to conflict with canonical lore that has been previously established. To work around this, I decided on using the current events of the 5e game to my advantage. The Sundering, that is the joining of Abeir and Toril, has ...

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